package joshie.progression.criteria.filters.location; import joshie.progression.api.criteria.ProgressionRule; import joshie.progression.api.special.IEnum; import joshie.progression.lib.WorldLocation; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.math.BlockPos; @ProgressionRule(name="randomz", color=0xFFBBBBBB) public class FilterRandomZ extends FilterRandomCoordinate implements IEnum { public FilterRandomZ() { super("randomz"); } @Override public BlockPos getLocation(EntityPlayer player, int random) { return new BlockPos(player.posX, player.posY, coordinate + random); } @Override public int getCoordinate(WorldLocation location) { return location.pos.getZ(); } }