package joshie.progression.criteria.conditions;
import joshie.progression.api.IPlayerTeam;
import joshie.progression.api.criteria.ProgressionRule;
import net.minecraft.entity.player.EntityPlayer;
@ProgressionRule(name="daytime", color=0xFFFFFF00, meta="ifDayOrNight")
public class ConditionDaytime extends ConditionBase {
@Override
public boolean isSatisfied(IPlayerTeam team) {
for (EntityPlayer player: team.getTeamEntities()) {
if (player.worldObj.isDaytime()) return true;
}
return false;
}
}