package joshie.progression.criteria.conditions; import joshie.progression.api.IPlayerTeam; import joshie.progression.api.criteria.ProgressionRule; import net.minecraft.entity.player.EntityPlayer; @ProgressionRule(name="daytime", color=0xFFFFFF00, meta="ifDayOrNight") public class ConditionDaytime extends ConditionBase { @Override public boolean isSatisfied(IPlayerTeam team) { for (EntityPlayer player: team.getTeamEntities()) { if (player.worldObj.isDaytime()) return true; } return false; } }