/* Copyright (C) 2010 Fabian Neundorf, Philip Caroli, Maximilian Madlung,
* Usman Ghani Ahmed, Jeremias Mechler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.ojim.logic.state;
import java.util.NoSuchElementException;
/**
* Implements one stack of cards. Uses a double linked list.
*
* @author Fabian Neundorf
*/
public class CardStack {
/**
* An element that stores one card.
*
* @author Fabian Neundorf
*/
private class Element {
public Element next;
public Element previous;
public final Card card;
public Element(Card card) {
this.card = card;
}
}
private Element pointer;
public CardStack() {
this.pointer = null;
}
/**
* Adds a card before the active card. If the stack is empty the
* {@link #getPointedCard()} returns the new card.
*
* @param card
* New card.
*/
public void add(Card card) {
Element newElement = new Element(card);
// There are already elements in the stack.
if (this.pointer != null) {
newElement.previous = this.pointer.previous;
this.pointer.previous = newElement;
newElement.next = newElement.previous.next;
newElement.previous.next = newElement;
} else {
newElement.next = newElement;
newElement.previous = newElement;
this.pointer = newElement;
}
}
/**
* Removes the active card. The method {@link #getPointedCard()} returns the
* next element afterwards.
*/
public void remove() {
// If there is only one element left remove it
if (this.pointer.next == this.pointer) {
// Cleans up
this.pointer.next = null;
this.pointer.previous = null;
// Forget last element
this.pointer = null;
} else {
// Extract the pointer element
this.pointer.previous.next = this.pointer.next;
this.pointer.next.previous = this.pointer.previous;
// Cleans up
this.pointer.next = null;
this.pointer.previous = null;
// Select next element
this.pointer = this.pointer.next;
}
}
/**
* Select the next card of the active card.
* @return the new active card.
* @throws NoSuchElementException If there aren't any elements.
*/
public Card step() {
if (this.pointer == null) {
throw new NoSuchElementException("Empty card stack!");
}
this.pointer = this.pointer.next;
return this.pointer.card;
}
/**
* Returns the active card.
* @return the active card.
* @throws NoSuchElementException If there aren't any elements.
*/
public Card getPointedCard() {
if (this.pointer == null) {
throw new NoSuchElementException("Empty card stack!");
}
return this.pointer.card;
}
public boolean isEmpty() {
return this.pointer == null;
}
}