/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli,
* Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.ojim.client.gui;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.LayoutManager;
/**
* Das OJIMLayout erstellt ein Flexibles Design des GUI Clients.
*
*/
public class OJIMLayout implements LayoutManager {
// Werte des Layouts
private int minWidth = 400, minHeight = 400;
private int preferredWidth = 1600, preferredHeight = 900;
private boolean sizeUnknown = true;
/**
* Setzt die Mindestgrößen
* @param parent der Vatercontainer
*/
private void setSizes(Container parent) {
int nComps = parent.getComponentCount();
Dimension d = null;
// Reset preferred/minimum width and height.
for (int i = 0; i < nComps; i++) {
Component c = parent.getComponent(i);
if (c.isVisible()) {
d = c.getPreferredSize();
if (i > 0) {
preferredWidth += d.width / 2;
} else {
preferredWidth = d.width;
}
preferredHeight += d.height;
minWidth = Math.max(c.getMinimumSize().width, minWidth);
minHeight = preferredHeight;
}
}
}
@Override
public void layoutContainer(Container parent) {
int nComps = parent.getComponentCount();
/*
* Sollte noch keine Lieblingsgröße eingestellt, so macht er das hier
*/
if (sizeUnknown) {
setSizes(parent);
}
/*
* Jetzt geht er alle Komponenten durch
*/
for (int i = 0; i < nComps; i++) {
Component c = parent.getComponent(i);
// Berechne die Höhe des Spielfeldes und mache sie ganzzahlig
int squareHeight = (int) (parent.getHeight() * 0.8);
// Berechne aus Ganzzahligen Zahlen, damit es nicht zu Rundungsfehlern kommt
int restWidth = (int) (parent.getWidth() - squareHeight);
int restHeight = (int) (parent.getHeight() - squareHeight);
// Ist das Fenster auch richtig skaliert, oder kann man die Spieler rechts nicht mehr lesen?
if (restWidth < parent.getHeight() * 0.2) {
System.out.println("Seitenverhältnis korrigiert.");
parent.getFocusCycleRootAncestor().setSize(parent.getHeight(),
parent.getHeight());
parent.setSize(parent.getHeight(), parent.getHeight());
} else if (restWidth > parent.getHeight() * 1.5) {
System.out.println("Seitenverhältnis korrigiert.");
parent.getFocusCycleRootAncestor().setSize(
(int) (1.5 * parent.getHeight()), parent.getHeight());
parent.setSize(parent.getHeight(), parent.getHeight());
} else {
if (c.isVisible()) {
// Dimension d = c.getPreferredSize();
switch (i) {
case 0:
// Spielfeld
// Quadratisch am oberen linken Fenster
c.setBounds(0, 0, squareHeight, squareHeight);
break;
case 1:
// Kartenfenster
// Unter dem Spielfeld
c.setBounds(squareHeight, 0, restWidth, squareHeight);
break;
case 2:
// Rechte Bar
// Rechts von der GUI
c.setBounds(0, squareHeight, squareHeight, restHeight);
break;
case 3:
// Knöpfefenster
// rechts unten vom Spielfeld mit der Restgröße
c.setBounds(squareHeight, squareHeight, restWidth,
restHeight);
break;
}
}
}
}
}
@Override
public Dimension minimumLayoutSize(Container arg0) {
return new Dimension(minWidth, minHeight);
}
@Override
public Dimension preferredLayoutSize(Container arg0) {
return new Dimension(preferredWidth, preferredHeight);
}
@Override
public void removeLayoutComponent(Component arg0) {
// Wird nicht benutzt
}
@Override
public void addLayoutComponent(String arg0, Component arg1) {
// Wird nicht benutzt
}
}