/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli,
* Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.ojim.client.ai.commands;
import org.ojim.logic.Logic;
import org.ojim.logic.state.fields.BuyableField;
import edu.kit.iti.pse.iface.IServer;
/**
*
* Toggles a mortgage
*
* @author Jeremias Mechler
*
*/
public class MortgageCommand extends Command {
/**
*
*/
private static final long serialVersionUID = -8228252721669010341L;
private int position;
/**
*
* Constructor
*
* @param server
* Reference to the server
* @param logic
* Reference to the game logic
* @param playerId
* The client's ID
* @param position
* Position to toggle
*/
public MortgageCommand(Logic logic, IServer server, int playerId, int position) {
super(logic, playerId, server);
this.position = position;
}
@Override
public void execute() {
BuyableField field = (BuyableField) getLogic().getGameState().getFieldAt(position);
if (field.isMortgaged()) {
field.setMortgaged(true);
} else {
field.setMortgaged(false);
}
}
}