/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli,
* Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.ojim.logic.actions;
import org.ojim.logic.ServerLogic;
import org.ojim.logic.accounting.IMoneyPartner;
import org.ojim.logic.state.Player;
import org.ojim.logic.state.fields.BuyableField;
import org.ojim.logic.state.fields.Street;
public class ActionPayForBuildings implements Action {
private final int costForEachHouse;
private final int costForEachHotel;
private final ServerLogic logic;
private final IMoneyPartner payee;
public ActionPayForBuildings(ServerLogic logic, int costForEachHouse,
int costForEachHotel, IMoneyPartner payee) {
this.costForEachHouse = costForEachHouse;
this.costForEachHotel = costForEachHotel;
this.logic = logic;
this.payee = payee;
}
@Override
public void execute() {
Player active = this.logic.getGameState().getActivePlayer();
int costs = 0;
// Gehe jede Straße des Spielers durch
BuyableField[] field = active.getFields();
// In jeder Straße gucke wie viele Häuse/Hotels es gibt
for (BuyableField buyableField : field) {
if (buyableField instanceof Street) {
Street street = (Street) buyableField;
costs += street.getNumberOfHouse() * this.costForEachHouse
+ street.getNumberOfHotels() * this.costForEachHotel;
}
}
// Danach dann abrechnen:
this.logic.exchangeMoney(active, this.payee, costs);
}
}