/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli, * Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.ojim.logic.actions; import org.ojim.logic.ServerLogic; import org.ojim.logic.accounting.IMoneyPartner; import org.ojim.logic.state.Player; import org.ojim.logic.state.fields.BuyableField; import org.ojim.logic.state.fields.Street; public class ActionPayForBuildings implements Action { private final int costForEachHouse; private final int costForEachHotel; private final ServerLogic logic; private final IMoneyPartner payee; public ActionPayForBuildings(ServerLogic logic, int costForEachHouse, int costForEachHotel, IMoneyPartner payee) { this.costForEachHouse = costForEachHouse; this.costForEachHotel = costForEachHotel; this.logic = logic; this.payee = payee; } @Override public void execute() { Player active = this.logic.getGameState().getActivePlayer(); int costs = 0; // Gehe jede Straße des Spielers durch BuyableField[] field = active.getFields(); // In jeder Straße gucke wie viele Häuse/Hotels es gibt for (BuyableField buyableField : field) { if (buyableField instanceof Street) { Street street = (Street) buyableField; costs += street.getNumberOfHouse() * this.costForEachHouse + street.getNumberOfHotels() * this.costForEachHotel; } } // Danach dann abrechnen: this.logic.exchangeMoney(active, this.payee, costs); } }