/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli, * Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.ojim.logic.actions; import org.ojim.logic.ServerLogic; import org.ojim.logic.accounting.IMoneyPartner; /** * Action to transfer the money between the player and one instance of * <code>IMoneyPartner</code>. * * @author Fabian Neundorf */ public class ActionTransferMoneyToPartner implements Action { private final int amount; private final IMoneyPartner partner; private final ServerLogic logic; /** * Creates a new action to transfer money to/from another trading partner. * * @param state * The GameState. * @param amount * The amount of money which will be transfered. If negative the * player will get the money from the partner. * @param partner * The partner of this money exchange. */ public ActionTransferMoneyToPartner(ServerLogic logic, int amount, IMoneyPartner partner) { this.amount = amount; this.partner = partner; this.logic = logic; } @Override public void execute() { this.logic.exchangeMoney(this.logic.getGameState().getActivePlayer(), this.partner, this.amount); } }