/* Copyright (C) 2010 - 2011 Fabian Neundorf, Philip Caroli,
* Maximilian Madlung, Usman Ghani Ahmed, Jeremias Mechler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.ojim.logic.actions;
import org.ojim.logic.ServerLogic;
import org.ojim.logic.accounting.IMoneyPartner;
/**
* Action to transfer the money between the player and one instance of
* <code>IMoneyPartner</code>.
*
* @author Fabian Neundorf
*/
public class ActionTransferMoneyToPartner implements Action {
private final int amount;
private final IMoneyPartner partner;
private final ServerLogic logic;
/**
* Creates a new action to transfer money to/from another trading partner.
*
* @param state
* The GameState.
* @param amount
* The amount of money which will be transfered. If negative the
* player will get the money from the partner.
* @param partner
* The partner of this money exchange.
*/
public ActionTransferMoneyToPartner(ServerLogic logic, int amount,
IMoneyPartner partner) {
this.amount = amount;
this.partner = partner;
this.logic = logic;
}
@Override
public void execute() {
this.logic.exchangeMoney(this.logic.getGameState().getActivePlayer(), this.partner, this.amount);
}
}