package org.bukkit.event.world; import org.bukkit.World; import org.bukkit.event.HandlerList; /** * Called when a World is loaded */ public class WorldLoadEvent extends WorldEvent { private static final HandlerList handlers = new HandlerList(); public WorldLoadEvent(final World world) { super(world); } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }