package org.bukkit.event.inventory; import org.bukkit.inventory.InventoryView; import org.bukkit.entity.HumanEntity; import org.bukkit.event.Cancellable; import org.bukkit.event.HandlerList; /** * Represents a player related inventory event */ public class InventoryOpenEvent extends InventoryEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); private boolean cancelled; public InventoryOpenEvent(InventoryView transaction) { super(transaction); this.cancelled = false; } /** * Returns the player involved in this event * * @return Player who is involved in this event */ public final HumanEntity getPlayer() { return transaction.getPlayer(); } /** * Gets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins. * <p> * If an inventory open event is cancelled, the inventory screen will not * show. * * @return true if this event is cancelled */ public boolean isCancelled() { return cancelled; } /** * Sets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins. * <p> * If an inventory open event is cancelled, the inventory screen will not * show. * * @param cancel true if you wish to cancel this event */ public void setCancelled(boolean cancel) { cancelled = cancel; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }