package org.bukkit.event.inventory; import org.bukkit.event.inventory.InventoryType.SlotType; import org.bukkit.inventory.CraftingInventory; import org.bukkit.inventory.InventoryView; import org.bukkit.inventory.Recipe; /** * Called when the recipe of an Item is completed inside a crafting matrix. */ public class CraftItemEvent extends InventoryClickEvent { private Recipe recipe; @Deprecated public CraftItemEvent(Recipe recipe, InventoryView what, SlotType type, int slot, boolean right, boolean shift) { this(recipe, what, type, slot, right ? (shift ? ClickType.SHIFT_RIGHT : ClickType.RIGHT) : (shift ? ClickType.SHIFT_LEFT : ClickType.LEFT), InventoryAction.PICKUP_ALL); } public CraftItemEvent(Recipe recipe, InventoryView what, SlotType type, int slot, ClickType click, InventoryAction action) { super(what, type, slot, click, action); this.recipe = recipe; } public CraftItemEvent(Recipe recipe, InventoryView what, SlotType type, int slot, ClickType click, InventoryAction action, int key) { super(what, type, slot, click, action, key); this.recipe = recipe; } /** * @return A copy of the current recipe on the crafting matrix. */ public Recipe getRecipe() { return recipe; } @Override public CraftingInventory getInventory() { return (CraftingInventory) super.getInventory(); } }