package org.bukkit.event.entity; import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.event.HandlerList; import org.bukkit.util.Vector; /** * Called before an entity exits a portal. * <p> * This event allows you to modify the velocity of the entity after they have * successfully exited the portal. */ public class EntityPortalExitEvent extends EntityTeleportEvent { private static final HandlerList handlers = new HandlerList(); private Vector before; private Vector after; public EntityPortalExitEvent(final Entity entity, final Location from, final Location to, final Vector before, final Vector after) { super(entity, from, to); this.before = before; this.after = after; } /** * Gets a copy of the velocity that the entity has before entering the * portal. * * @return velocity of entity before entering portal */ public Vector getBefore() { return this.before.clone(); } /** * Gets a copy of the velocity that the entity will have after exiting the * portal. * * @return velocity of entity after exiting portal */ public Vector getAfter() { return this.after.clone(); } /** * Sets the velocity that the entity will have after exiting the portal. */ public void setAfter(Vector after) { this.after = after.clone(); } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }