package org.bukkit.event.block; import org.bukkit.block.Block; import org.bukkit.block.BlockState; import org.bukkit.event.Cancellable; import org.bukkit.event.HandlerList; /** * Called when a block is formed or spreads based on world conditions. * <p> * Use {@link BlockSpreadEvent} to catch blocks that actually spread and don't * just "randomly" form. * <p> * Examples: * <ul> * <li>Snow forming due to a snow storm. * <li>Ice forming in a snowy Biome like Taiga or Tundra. * </ul> * <p> * If a Block Form event is cancelled, the block will not be formed. * * @see BlockSpreadEvent */ public class BlockFormEvent extends BlockGrowEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); public BlockFormEvent(final Block block, final BlockState newState) { super(block, newState); } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }