package mattparks.mods.space.venus.world.gen.village; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.util.MathHelper; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; public class StructureVillagePiecesVenus { public static ArrayList<StructureVillagePieceWeightVenus> getStructureVillageWeightedPieceList(Random par0Random, int par1) { final ArrayList<StructureVillagePieceWeightVenus> var2 = new ArrayList<StructureVillagePieceWeightVenus>(); var2.add(new StructureVillagePieceWeightVenus(StructureComponentVenusVillageWoodHut.class, 5, MathHelper.getRandomIntegerInRange(par0Random, 2 + par1, 5 + par1 * 3))); var2.add(new StructureVillagePieceWeightVenus(StructureComponentVenusVillageField.class, 5, MathHelper.getRandomIntegerInRange(par0Random, 3 + par1, 5 + par1))); var2.add(new StructureVillagePieceWeightVenus(StructureComponentVenusVillageHouse.class, 5, MathHelper.getRandomIntegerInRange(par0Random, 3 + par1, 4 + par1 * 2))); final Iterator<StructureVillagePieceWeightVenus> var3 = var2.iterator(); while (var3.hasNext()) { if (var3.next().villagePiecesLimit == 0) { var3.remove(); } } return var2; } private static int func_75079_a(List<StructureVillagePieceWeightVenus> par0List) { boolean var1 = false; int var2 = 0; StructureVillagePieceWeightVenus var4; for (final Iterator<StructureVillagePieceWeightVenus> var3 = par0List.iterator(); var3.hasNext(); var2 += var4.villagePieceWeight) { var4 = var3.next(); if (var4.villagePiecesLimit > 0 && var4.villagePiecesSpawned < var4.villagePiecesLimit) { var1 = true; } } return var1 ? var2 : -1; } private static StructureComponentVenusVillage func_75083_a(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, StructureVillagePieceWeightVenus par1StructureVillagePieceWeight, List<StructureComponent> par2List, Random par3Random, int par4, int par5, int par6, int par7, int par8) { final Class<?> var9 = par1StructureVillagePieceWeight.villagePieceClass; Object var10 = null; if (var9 == StructureComponentVenusVillageWoodHut.class) { var10 = StructureComponentVenusVillageWoodHut.func_74908_a(par0ComponentVillageStartPiece, par2List, par3Random, par4, par5, par6, par7, par8); } else if (var9 == StructureComponentVenusVillageField.class) { var10 = StructureComponentVenusVillageField.func_74900_a(par0ComponentVillageStartPiece, par2List, par3Random, par4, par5, par6, par7, par8); } else if (var9 == StructureComponentVenusVillageHouse.class) { var10 = StructureComponentVenusVillageHouse.func_74921_a(par0ComponentVillageStartPiece, par2List, par3Random, par4, par5, par6, par7, par8); } return (StructureComponentVenusVillage) var10; } private static StructureComponentVenusVillage getNextVillageComponent(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List<StructureComponent> par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { final int var8 = StructureVillagePiecesVenus.func_75079_a(par0ComponentVillageStartPiece.structureVillageWeightedPieceList); if (var8 <= 0) { return null; } else { int var9 = 0; while (var9 < 5) { ++var9; int var10 = par2Random.nextInt(var8); final Iterator<StructureVillagePieceWeightVenus> var11 = par0ComponentVillageStartPiece.structureVillageWeightedPieceList.iterator(); while (var11.hasNext()) { final StructureVillagePieceWeightVenus var12 = var11.next(); var10 -= var12.villagePieceWeight; if (var10 < 0) { if (!var12.canSpawnMoreVillagePiecesOfType(par7) || var12 == par0ComponentVillageStartPiece.structVillagePieceWeight && par0ComponentVillageStartPiece.structureVillageWeightedPieceList.size() > 1) { break; } final StructureComponentVenusVillage var13 = StructureVillagePiecesVenus.func_75083_a(par0ComponentVillageStartPiece, var12, par1List, par2Random, par3, par4, par5, par6, par7); if (var13 != null) { ++var12.villagePiecesSpawned; par0ComponentVillageStartPiece.structVillagePieceWeight = var12; if (!var12.canSpawnMoreVillagePieces()) { par0ComponentVillageStartPiece.structureVillageWeightedPieceList.remove(var12); } return var13; } } } } final StructureBoundingBox var14 = StructureComponentVenusVillageTorch.func_74904_a(par0ComponentVillageStartPiece, par1List, par2Random, par3, par4, par5, par6); if (var14 != null) { return new StructureComponentVenusVillageTorch(par0ComponentVillageStartPiece, par7, par2Random, var14, par6); } else { return null; } } } /** * attempts to find a next Structure Component to be spawned, private * Village function */ private static StructureComponent getNextVillageStructureComponent(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List<StructureComponent> par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { if (par7 > 50) { return null; } else if (Math.abs(par3 - par0ComponentVillageStartPiece.getBoundingBox().minX) <= 112 && Math.abs(par5 - par0ComponentVillageStartPiece.getBoundingBox().minZ) <= 112) { final StructureComponentVenusVillage var8 = StructureVillagePiecesVenus.getNextVillageComponent(par0ComponentVillageStartPiece, par1List, par2Random, par3, par4, par5, par6, par7 + 1); if (var8 != null) { par1List.add(var8); par0ComponentVillageStartPiece.field_74932_i.add(var8); return var8; } return null; } else { return null; } } private static StructureComponent getNextComponentVillagePath(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List<StructureComponent> par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { if (par7 > 3 + par0ComponentVillageStartPiece.terrainType) { return null; } else if (Math.abs(par3 - par0ComponentVillageStartPiece.getBoundingBox().minX) <= 112 && Math.abs(par5 - par0ComponentVillageStartPiece.getBoundingBox().minZ) <= 112) { final StructureBoundingBox var8 = StructureComponentVenusVillagePathGen.func_74933_a(par0ComponentVillageStartPiece, par1List, par2Random, par3, par4, par5, par6); if (var8 != null && var8.minY > 10) { final StructureComponentVenusVillagePathGen var9 = new StructureComponentVenusVillagePathGen(par0ComponentVillageStartPiece, par7, par2Random, var8, par6); par1List.add(var9); par0ComponentVillageStartPiece.field_74930_j.add(var9); return var9; } return null; } else { return null; } } /** * attempts to find a next Structure Component to be spawned */ static StructureComponent getNextStructureComponent(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List<StructureComponent> par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { return StructureVillagePiecesVenus.getNextVillageStructureComponent(par0ComponentVillageStartPiece, par1List, par2Random, par3, par4, par5, par6, par7); } static StructureComponent getNextStructureComponentVillagePath(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List<StructureComponent> par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { return StructureVillagePiecesVenus.getNextComponentVillagePath(par0ComponentVillageStartPiece, par1List, par2Random, par3, par4, par5, par6, par7); } }