package mattparks.mods.space.mercury.world.gen.dungeon; import java.util.ArrayList; import java.util.Random; import micdoodle8.mods.galacticraft.core.world.gen.dungeon.DungeonBoundingBox; import micdoodle8.mods.galacticraft.core.world.gen.dungeon.DungeonRoom; import micdoodle8.mods.galacticraft.core.world.gen.dungeon.MapGenDungeon; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.WeightedRandomChestContent; import net.minecraftforge.common.ChestGenHooks; import net.minecraftforge.common.util.ForgeDirection; public class RoomChestsMercury extends DungeonRoom { int sizeX; int sizeY; int sizeZ; private final ArrayList<ChunkCoordinates> chests = new ArrayList<ChunkCoordinates>(); public RoomChestsMercury(MapGenDungeon dungeon, int posX, int posY, int posZ, ForgeDirection entranceDir) { super(dungeon, posX, posY, posZ, entranceDir); if (this.worldObj != null) { final Random rand = new Random(this.worldObj.getSeed() * posX * posY * 57 * posZ); this.sizeX = rand.nextInt(5) + 6; this.sizeY = rand.nextInt(2) + 7; this.sizeZ = rand.nextInt(5) + 6; } } @Override public void generate(Block[] chunk, byte[] meta, int cx, int cz) { for (int i = this.posX - 1; i <= this.posX + this.sizeX; i++) { for (int j = this.posY - 1; j <= this.posY + this.sizeY; j++) { for (int k = this.posZ - 1; k <= this.posZ + this.sizeZ; k++) { if (i == this.posX - 1 || i == this.posX + this.sizeX || j == this.posY - 1 || j == this.posY + this.sizeY || k == this.posZ - 1 || k == this.posZ + this.sizeZ) { this.placeBlock(chunk, meta, i, j, k, cx, cz, this.dungeonInstance.DUNGEON_WALL_ID, this.dungeonInstance.DUNGEON_WALL_META); } else { this.placeBlock(chunk, meta, i, j, k, cx, cz, Blocks.air, 0); } } } } final int hx = (this.posX + this.posX + this.sizeX) / 2; final int hz = (this.posZ + this.posZ + this.sizeZ) / 2; if (this.placeBlock(chunk, meta, hx, this.posY, hz, cx, cz, Blocks.chest, 0)) { this.chests.add(new ChunkCoordinates(hx, this.posY, hz)); } } @Override public DungeonBoundingBox getBoundingBox() { return new DungeonBoundingBox(this.posX, this.posZ, this.posX + this.sizeX, this.posZ + this.sizeZ); } @Override protected DungeonRoom makeRoom(MapGenDungeon dungeon, int x, int y, int z, ForgeDirection dir) { return new RoomChestsMercury(dungeon, x, y, z, dir); } @Override protected void handleTileEntities(Random rand) { if (!this.chests.isEmpty()) { this.worldObj.setBlock(this.chests.get(0).posX, this.chests.get(0).posY, this.chests.get(0).posZ, Blocks.chest, 0, 2); TileEntityChest chest = (TileEntityChest) this.worldObj.getTileEntity(this.chests.get(0).posX, this.chests.get(0).posY, this.chests.get(0).posZ); if (chest != null) { for (int i = 0; i < chest.getSizeInventory(); i++) { chest.setInventorySlotContents(i, null); } ChestGenHooks info = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST); WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), chest, info.getCount(rand)); } this.chests.clear(); } } }