package mattparks.mods.space.europa.particles;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class EntityEuropaWaterDripFX extends EntityFX {
private final Material materialType;
private int bobTimer;
public EntityEuropaWaterDripFX(World par1World, double par2, double par4, double par6, Material par8Material) {
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
this.motionX = this.motionY = this.motionZ = 0.0D;
if (par8Material == Material.water) {
this.particleGreen = 0.7F;
this.particleBlue = 0.85F;
this.particleRed = 0.7F;
this.particleAlpha = 0.6F;
}
this.setParticleTextureIndex(113);
this.setSize(0.01F, 0.01F);
this.particleGravity = 0.06F;
this.materialType = par8Material;
this.particleGreen = 0.7F;
this.particleBlue = 0.85F;
this.particleRed = 0.7F;
this.particleAlpha = 0.6F;
this.bobTimer = 40;
this.particleMaxAge = (int) (64.0D / (Math.random() * 0.8D + 0.2D));
this.motionX = this.motionY = this.motionZ = 0.0D;
}
@Override
public int getBrightnessForRender(float par1) {
return super.getBrightnessForRender(par1);
}
@Override
public float getBrightness(float par1) {
return super.getBrightness(par1);
}
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.materialType == Material.water) {
this.particleGreen = 0.7F;
this.particleBlue = 0.85F;
this.particleRed = 0.7F;
this.particleAlpha = 0.6F;
}
this.motionY -= this.particleGravity;
if (this.bobTimer-- > 0) {
this.motionX *= 0.02D;
this.motionY *= 0.02D;
this.motionZ *= 0.02D;
this.setParticleTextureIndex(113);
} else {
this.setParticleTextureIndex(112);
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.particleMaxAge-- <= 0) {
this.setDead();
}
if (this.onGround) {
this.setDead();
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
final Material var1 = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)).getMaterial();
if (var1.isLiquid() || var1.isSolid()) {
final double var2 = MathHelper.floor_double(this.posY) + 1 - BlockLiquid.getLiquidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)));
if (this.posY < var2) {
this.setDead();
}
}
}
}