package mattparks.mods.space.venus.world.gen.village; import java.util.List; import java.util.Random; import net.minecraft.init.Blocks; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; public class StructureComponentVenusVillageField extends StructureComponentVenusVillage { private int averageGroundLevel = -1; public StructureComponentVenusVillageField() { } public StructureComponentVenusVillageField(StructureComponentVenusVillageStartPiece par1ComponentVillageStartPiece, int par2, Random par3Random, StructureBoundingBox par4StructureBoundingBox, int par5) { super(par1ComponentVillageStartPiece, par2); this.coordBaseMode = par5; this.boundingBox = par4StructureBoundingBox; } @Override protected void func_143012_a(NBTTagCompound nbt) { super.func_143012_a(nbt); nbt.setInteger("AvgGroundLevel", this.averageGroundLevel); } @Override protected void func_143011_b(NBTTagCompound nbt) { super.func_143011_b(nbt); this.averageGroundLevel = nbt.getInteger("AvgGroundLevel"); } @SuppressWarnings("rawtypes") public static StructureComponentVenusVillageField func_74900_a(StructureComponentVenusVillageStartPiece par0ComponentVillageStartPiece, List par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7) { final StructureBoundingBox var8 = StructureBoundingBox.getComponentToAddBoundingBox(par3, par4, par5, 0, 0, 0, 13, 4, 9, par6); return StructureComponent.findIntersecting(par1List, var8) == null ? new StructureComponentVenusVillageField(par0ComponentVillageStartPiece, par7, par2Random, var8, par6) : null; } @Override public boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox) { if (this.averageGroundLevel < 0) { this.averageGroundLevel = this.getAverageGroundLevel(par1World, par3StructureBoundingBox); if (this.averageGroundLevel < 0) { return true; } this.boundingBox.offset(0, this.averageGroundLevel - this.boundingBox.maxY + 7 - 1, 0); } this.fillWithBlocks(par1World, par3StructureBoundingBox, 0, 1, 0, 12, 4, 8, Blocks.air, Blocks.air, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 1, 0, 1, 2, 0, 7, Blocks.dirt, Blocks.dirt, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 4, 0, 1, 5, 0, 7, Blocks.dirt, Blocks.dirt, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 7, 0, 1, 8, 0, 7, Blocks.dirt, Blocks.dirt, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 10, 0, 1, 11, 0, 7, Blocks.dirt, Blocks.dirt, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 0, 0, 0, 0, 0, 8, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 6, 0, 0, 6, 0, 8, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 12, 0, 0, 12, 0, 8, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 1, 0, 0, 11, 0, 0, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 1, 0, 8, 11, 0, 8, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 3, 0, 1, 3, 0, 7, Blocks.flowing_water, Blocks.flowing_water, false); this.fillWithBlocks(par1World, par3StructureBoundingBox, 9, 0, 1, 9, 0, 7, Blocks.flowing_water, Blocks.flowing_water, false); int var4; for (var4 = 1; var4 <= 7; ++var4) { for (int i = 1; i < 12; i++) { if (i % 3 != 0) { if (par2Random.nextInt(3) == 0) { this.placeBlockAtCurrentPosition(par1World, Blocks.sapling, MathHelper.getRandomIntegerInRange(par2Random, 0, 2), i, 1, var4, par3StructureBoundingBox); } } } } for (var4 = 0; var4 < 9; ++var4) { for (int var5 = 0; var5 < 13; ++var5) { this.clearCurrentPositionBlocksUpwards(par1World, var5, 4, var4, par3StructureBoundingBox); this.func_151554_b(par1World, Blocks.dirt, 0, var5, -1, var4, par3StructureBoundingBox); } } return true; } }