/**
* Warlock, the open-source cross-platform game client
*
* Copyright 2008, Warlock LLC, and individual contributors as indicated
* by the @authors tag.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
/*
* Created on Jan 1, 2005
*/
package cc.warlock.core.stormfront.network;
import java.util.List;
import java.util.Map;
/**
* @author Marshall
*
* A stub implementation class so implementors can implement only methods they want.
*/
public class SGEConnectionListener implements ISGEConnectionListener {
/* (non-Javadoc)
* @see cc.warlock.network.ISGEConnectionListener#loginReady(cc.warlock.network.SGEConnection)
*/
public void loginReady(SGEConnection connection) {
// TODO Auto-generated method stub
}
/* (non-Javadoc)
* @see cc.warlock.network.ISGEConnectionListener#loginFinished(cc.warlock.network.SGEConnection, int)
*/
public void loginFinished(SGEConnection connection) {
// TODO Auto-generated method stub
}
/* (non-Javadoc)
* @see cc.warlock.network.ISGEConnectionListener#gamesReady(cc.warlock.network.SGEConnection, java.util.Map)
*/
public void gamesReady(SGEConnection connection, List<? extends ISGEGame> games) {
// TODO Auto-generated method stub
}
/* (non-Javadoc)
* @see cc.warlock.network.ISGEConnectionListener#charactersReady(cc.warlock.network.SGEConnection, java.util.Map)
*/
public void charactersReady(SGEConnection connection, Map<String,String> characters) {
// TODO Auto-generated method stub
}
/* (non-Javadoc)
* @see cc.warlock.network.ISGEConnectionListener#readyToPlay(cc.warlock.network.SGEConnection, java.util.Map)
*/
public void readyToPlay(SGEConnection connection, Map<String,String> loginProperties) {
// TODO Auto-generated method stub
}
public void sgeError(SGEConnection connection, int errorCode) {
// TODO Auto-generated method stub
}
}