/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ /* * Created on Jan 1, 2005 */ package cc.warlock.core.stormfront.network; import java.util.List; import java.util.Map; /** * @author Marshall * * A stub implementation class so implementors can implement only methods they want. */ public class SGEConnectionListener implements ISGEConnectionListener { /* (non-Javadoc) * @see cc.warlock.network.ISGEConnectionListener#loginReady(cc.warlock.network.SGEConnection) */ public void loginReady(SGEConnection connection) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see cc.warlock.network.ISGEConnectionListener#loginFinished(cc.warlock.network.SGEConnection, int) */ public void loginFinished(SGEConnection connection) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see cc.warlock.network.ISGEConnectionListener#gamesReady(cc.warlock.network.SGEConnection, java.util.Map) */ public void gamesReady(SGEConnection connection, List<? extends ISGEGame> games) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see cc.warlock.network.ISGEConnectionListener#charactersReady(cc.warlock.network.SGEConnection, java.util.Map) */ public void charactersReady(SGEConnection connection, Map<String,String> characters) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see cc.warlock.network.ISGEConnectionListener#readyToPlay(cc.warlock.network.SGEConnection, java.util.Map) */ public void readyToPlay(SGEConnection connection, Map<String,String> loginProperties) { // TODO Auto-generated method stub } public void sgeError(SGEConnection connection, int errorCode) { // TODO Auto-generated method stub } }