/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package cc.warlock.core.network; import java.io.IOException; import java.io.InputStreamReader; import java.io.Reader; import java.net.ConnectException; import java.net.Socket; import java.net.UnknownHostException; import java.util.ArrayList; import cc.warlock.core.client.IWarlockClient; /** * @author marshall */ public class Connection implements IConnection { protected Socket socket; protected ArrayList<IConnectionListener> connectionListeners; protected boolean connected; protected Reader reader; protected String host = null; protected int port = -1; public Connection (String host, int port) throws IOException { this(); connect (host, port); } public Connection () { connected = false; connectionListeners = new ArrayList<IConnectionListener>(); } public void connect (String host, int port) throws IOException { try { socket = new Socket(host, port); reader = createReader(socket); new Thread(createPollingRunnable()).start(); } catch (IOException e) { if (e instanceof ConnectException && e.getMessage().contains("refused")) { connectionError(ErrorType.ConnectionRefused); } else if (e instanceof UnknownHostException) { connectionError(ErrorType.UnknownHost); } else throw e; } } protected Reader createReader (Socket socket) throws IOException { return new InputStreamReader(socket.getInputStream()); } protected Runnable createPollingRunnable () { return new EventPollThread(); } protected void connectionError (ErrorType errorType) { for (IConnectionListener listener : connectionListeners) { listener.connectionError(this, errorType); } } public boolean isConnected() { return connected; } public String getHost() { return host; } public int getPort() { return port; } public void disconnect() throws IOException { socket.shutdownOutput(); } public void addConnectionListener (IConnectionListener listener) { connectionListeners.add(listener); } public void send (String toSend) throws IOException { send(toSend.getBytes()); } public void send (byte[] bytes) throws IOException { socket.getOutputStream().write(bytes); } public void sendLine (String line) throws IOException { send (line + "\n"); } public IWarlockClient getClient() { return null; } protected class EventPollThread implements Runnable { public void run () { while (true) { if (!connected) { if (isSocketActive()) { connected = true; listenersConnected(); } } else { if (!isSocketActive()) { connected = false; listenersDisconnected(); break; } else { try { readData(reader); } catch(Exception e) { e.printStackTrace(); break; } } } } } protected void readData (Reader reader) throws IOException { char cbuf[] = new char[1024]; int charsRead = reader.read(cbuf); listenersGotData(cbuf, 0, charsRead); } private void listenersDisconnected () { for (IConnectionListener listener : connectionListeners) { listener.disconnected(Connection.this); } } private void listenersConnected () { for (IConnectionListener listener : connectionListeners) { listener.connected(Connection.this); } } private void listenersGotData (char[] cbuf, int start, int length) { for (IConnectionListener listener : connectionListeners) { listener.dataReady(Connection.this, cbuf, start, length); } } private boolean isSocketActive() { if (!socket.isConnected()) return false; if (socket.isClosed()) return false; if (socket.isInputShutdown()) return false; if (socket.isOutputShutdown()) return false; return true; // If we reach here... we're most likely still connected } } }