/**
* Warlock, the open-source cross-platform game client
*
* Copyright 2008, Warlock LLC, and individual contributors as indicated
* by the @authors tag.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package cc.warlock.core.client.settings.internal;
import org.dom4j.Element;
import cc.warlock.core.client.settings.IPatternSetting;
/**
* @author marshall
*
*/
public abstract class PatternConfigurationProvider extends ClientConfigurationProvider {
public PatternConfigurationProvider (String elementName)
{
super(elementName);
}
protected void fillElement (Element element, IPatternSetting setting)
{
element.addAttribute("pattern", setting.getText());
element.addAttribute("literal", ""+setting.isLiteral());
element.addAttribute("caseSensitive", ""+setting.isCaseSensitive());
element.addAttribute("fullWordMatch", ""+setting.isFullWordMatch());
}
protected void fillSetting (IPatternSetting setting, Element element)
{
String pattern = stringValue(element, "pattern");
boolean literal = booleanValue(element, "literal");
boolean caseSensitive = booleanValue(element, "caseSensitive");
boolean fullWordMatch = true;
if (element.attributeValue("fullWordMatch") == null) {
fullWordMatch = true;
} else {
fullWordMatch = booleanValue(element, "fullWordMatch");
}
setting.setLiteral(literal);
setting.setCaseSensitive(caseSensitive);
setting.setFullWordMatch(fullWordMatch);
setting.setText(pattern);
}
}