/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package cc.warlock.core.client.settings.internal; import org.dom4j.Element; import cc.warlock.core.client.settings.IPatternSetting; /** * @author marshall * */ public abstract class PatternConfigurationProvider extends ClientConfigurationProvider { public PatternConfigurationProvider (String elementName) { super(elementName); } protected void fillElement (Element element, IPatternSetting setting) { element.addAttribute("pattern", setting.getText()); element.addAttribute("literal", ""+setting.isLiteral()); element.addAttribute("caseSensitive", ""+setting.isCaseSensitive()); element.addAttribute("fullWordMatch", ""+setting.isFullWordMatch()); } protected void fillSetting (IPatternSetting setting, Element element) { String pattern = stringValue(element, "pattern"); boolean literal = booleanValue(element, "literal"); boolean caseSensitive = booleanValue(element, "caseSensitive"); boolean fullWordMatch = true; if (element.attributeValue("fullWordMatch") == null) { fullWordMatch = true; } else { fullWordMatch = booleanValue(element, "fullWordMatch"); } setting.setLiteral(literal); setting.setCaseSensitive(caseSensitive); setting.setFullWordMatch(fullWordMatch); setting.setText(pattern); } }