/**
* Warlock, the open-source cross-platform game client
*
* Copyright 2008, Warlock LLC, and individual contributors as indicated
* by the @authors tag.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package cc.warlock.core.client.internal;
import java.util.HashMap;
import java.util.Map;
import cc.warlock.core.client.ICharacterStatus;
import cc.warlock.core.client.IPropertyListener;
import cc.warlock.core.client.IWarlockClient;
public class CharacterStatus extends Property<String> implements ICharacterStatus {
protected HashMap<StatusType, Boolean> status = new HashMap<StatusType, Boolean>();
public CharacterStatus (IWarlockClient client)
{
super(null);
for (StatusType type : StatusType.values())
{
status.put(type, false);
}
}
public void set(String data) {
StatusType statusType = StatusType.getStatusType(data);
if (statusType != null)
{
status.put(statusType, true);
for (IPropertyListener<String> listener : listeners)
{
listener.propertyChanged(this.get());
}
}
}
public void unset(String data) {
StatusType statusType = StatusType.getStatusType(data);
if (statusType != null)
{
status.put(statusType, false);
for (IPropertyListener<String> listener : listeners)
{
listener.propertyChanged(this.get());
}
}
}
public Map<StatusType, Boolean> getStatus() {
return status;
}
}