/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package cc.warlock.core.client.internal; import java.util.HashMap; import java.util.Map; import cc.warlock.core.client.ICharacterStatus; import cc.warlock.core.client.IPropertyListener; import cc.warlock.core.client.IWarlockClient; public class CharacterStatus extends Property<String> implements ICharacterStatus { protected HashMap<StatusType, Boolean> status = new HashMap<StatusType, Boolean>(); public CharacterStatus (IWarlockClient client) { super(null); for (StatusType type : StatusType.values()) { status.put(type, false); } } public void set(String data) { StatusType statusType = StatusType.getStatusType(data); if (statusType != null) { status.put(statusType, true); for (IPropertyListener<String> listener : listeners) { listener.propertyChanged(this.get()); } } } public void unset(String data) { StatusType statusType = StatusType.getStatusType(data); if (statusType != null) { status.put(statusType, false); for (IPropertyListener<String> listener : listeners) { listener.propertyChanged(this.get()); } } } public Map<StatusType, Boolean> getStatus() { return status; } }