/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ /* * Created on Dec 31, 2004 */ package cc.warlock.core.configuration; /** * @author Marshall */ public class Profile { protected String id, name, gameCode, gameName; protected Account account; public Profile () { } public Profile (Account account, String id, String name, String gameCode, String gameName) { this(id, name, gameCode, gameName); this.account = account; if (account != null && !account.getProfiles().contains(this)) { account.getProfiles().add(this); } } public Profile (String id, String name, String gameCode, String gameName) { this.id = id; this.name = name; this.gameCode = gameCode; this.gameName = gameName; } public Profile (Account account, Profile other) { this.id = other.id == null ? null : new String(other.id); this.name = other.name== null ? null : new String(other.name); this.gameCode = other.gameCode == null ? null : new String(other.gameCode); this.gameName = other.gameName == null ? null : new String(other.gameName); this.account = account; if (account != null && !account.getProfiles().contains(this)) { account.getProfiles().add(this); } } /** * @return Returns the gameCode. */ public String getGameCode() { return gameCode; } /** * @param gameCode The gameCode to set. */ public void setGameCode(String gameCode) { this.gameCode = gameCode; } /** * @return Returns the gameName. */ public String getGameName() { return gameName; } /** * @param gameName The gameName to set. */ public void setGameName(String gameName) { this.gameName = gameName; } public Account getAccount() { return account; } public void setAccount(Account account) { this.account = account; } public String getId() { return id; } public void setId(String id) { this.id = id; } public String getName() { return name; } public void setName(String name) { this.name = name; } }