/** * Warlock, the open-source cross-platform game client * * Copyright 2008, Warlock LLC, and individual contributors as indicated * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package cc.warlock.core.client.settings.internal; import cc.warlock.core.client.settings.IVariable; import cc.warlock.core.client.settings.IVariableProvider; public class Variable extends ClientSetting implements IVariable { protected String identifier, value; public Variable (Variable other) { super(other); this.identifier = new String(other.identifier); this.value = new String(other.value); } public Variable (IVariableProvider provider, String identifier, String value) { super(provider); this.identifier = identifier; this.value = value; } public String getIdentifier() { return identifier; } public void setIdentifier(String identifier) { if (!identifier.equals(this.identifier)) needsUpdate = true; this.identifier = identifier; } public String getValue() { return value; } public void setValue(String value) { if (!value.equals(this.value)) needsUpdate = true; this.value = value; } public Variable getOriginalVariable() { return (Variable) originalSetting; } }