/**
* Warlock, the open-source cross-platform game client
*
* Copyright 2008, Warlock LLC, and individual contributors as indicated
* by the @authors tag.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package cc.warlock.core.client.settings.internal;
import cc.warlock.core.client.settings.IVariable;
import cc.warlock.core.client.settings.IVariableProvider;
public class Variable extends ClientSetting implements IVariable {
protected String identifier, value;
public Variable (Variable other)
{
super(other);
this.identifier = new String(other.identifier);
this.value = new String(other.value);
}
public Variable (IVariableProvider provider, String identifier, String value)
{
super(provider);
this.identifier = identifier;
this.value = value;
}
public String getIdentifier() {
return identifier;
}
public void setIdentifier(String identifier) {
if (!identifier.equals(this.identifier))
needsUpdate = true;
this.identifier = identifier;
}
public String getValue() {
return value;
}
public void setValue(String value) {
if (!value.equals(this.value))
needsUpdate = true;
this.value = value;
}
public Variable getOriginalVariable()
{
return (Variable) originalSetting;
}
}