/**
* Warlock, the open-source cross-platform game client
*
* Copyright 2008, Warlock LLC, and individual contributors as indicated
* by the @authors tag.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package cc.warlock.core.stormfront.script.javascript;
import java.util.HashMap;
import org.mozilla.javascript.Scriptable;
import cc.warlock.core.script.ScriptEngineRegistry;
import cc.warlock.core.script.javascript.IJavascriptVariableProvider;
import cc.warlock.core.script.javascript.JavascriptEngine;
import cc.warlock.core.script.javascript.JavascriptScript;
import cc.warlock.core.stormfront.client.IStormFrontClient;
import cc.warlock.core.stormfront.script.IStormFrontScriptCommands;
public class StormFrontJavascriptVars implements IJavascriptVariableProvider {
protected HashMap<JavascriptScript, StormFrontJavascriptCommands> scriptCommands =
new HashMap<JavascriptScript, StormFrontJavascriptCommands>();
public StormFrontJavascriptVars ()
{
JavascriptEngine engine = (JavascriptEngine)
ScriptEngineRegistry.getScriptEngine(JavascriptEngine.ENGINE_ID);
engine.addVariableProvider(this);
}
public void loadVariables(JavascriptScript script, Scriptable scope) {
if (script.getClient() instanceof IStormFrontClient)
{
IStormFrontClient sfClient = (IStormFrontClient) script.getClient();
//overwrite the "script" variable with our big delegator
StormFrontJavascriptCommands commands = new StormFrontJavascriptCommands((IStormFrontScriptCommands)script.getCommands(), script);
scriptCommands.put(script, commands);
scope.put("script", scope, commands);
scope.put("compass", scope, sfClient.getCompass());
scope.put("commandHistory", scope, sfClient.getCommandHistory());
//scope.put("mana", scope, new JavascriptBarStatus(scope, sfClient.getMana()));
//scope.put("health", scope, new JavascriptBarStatus(scope, sfClient.getHealth()));
//scope.put("fatigue", scope, new JavascriptBarStatus(scope, sfClient.getFatigue()));
//scope.put("spirit", scope, new JavascriptBarStatus(scope, sfClient.getSpirit()));
scope.put("roundtime", scope, new JavascriptProperty<Integer>(scope, sfClient.getRoundtime()));
scope.put("casttime", scope, new JavascriptProperty<Integer>(scope, sfClient.getCasttime()));
scope.put("leftHand", scope, new JavascriptProperty<String>(scope, sfClient.getLeftHand()));
scope.put("rightHand", scope, new JavascriptProperty<String>(scope, sfClient.getRightHand()));
scope.put("spell", scope, new JavascriptProperty<String>(scope, sfClient.getCurrentSpell()));
scope.put("monstercount", scope, new JavascriptProperty<Integer>(scope, sfClient.getMonsterCount()));
scope.put("roomExits", scope, new JavascriptComponent(scope, sfClient, IStormFrontClient.COMPONENT_ROOM_EXITS));
scope.put("roomObjects", scope, new JavascriptComponent(scope, sfClient, IStormFrontClient.COMPONENT_ROOM_OBJECTS));
scope.put("roomDescription", scope, new JavascriptComponent(scope, sfClient, IStormFrontClient.COMPONENT_ROOM_DESCRIPTION));
scope.put("roomPlayers", scope, new JavascriptComponent(scope, sfClient, IStormFrontClient.COMPONENT_ROOM_PLAYERS));
//scope.put("roomTitle", scope, new JavascriptProperty<String>(scope, sfClient.getRoomStream().getTitle()));
}
}
}