/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.wm; import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW; import static android.view.WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; import static android.view.WindowManager.LayoutParams.LAST_SUB_WINDOW; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG; import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER; import com.android.server.wm.WindowManagerService.H; import android.content.res.Configuration; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Region; import android.os.IBinder; import android.os.RemoteException; import android.util.Slog; import android.view.Gravity; import android.view.IApplicationToken; import android.view.IWindow; import android.view.InputChannel; import android.view.Surface; import android.view.View; import android.view.ViewTreeObserver; import android.view.WindowManager; import android.view.WindowManagerPolicy; import android.view.WindowManager.LayoutParams; import android.view.animation.Animation; import android.view.animation.Transformation; import java.io.PrintWriter; import java.util.ArrayList; /** * A window in the window manager. */ final class WindowState implements WindowManagerPolicy.WindowState { static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY; static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS; static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS; static final boolean SHOW_SURFACE_ALLOC = WindowManagerService.SHOW_SURFACE_ALLOC; final WindowManagerService mService; final Session mSession; final IWindow mClient; WindowToken mToken; WindowToken mRootToken; AppWindowToken mAppToken; AppWindowToken mTargetAppToken; final WindowManager.LayoutParams mAttrs = new WindowManager.LayoutParams(); final DeathRecipient mDeathRecipient; final WindowState mAttachedWindow; final ArrayList<WindowState> mChildWindows = new ArrayList<WindowState>(); final int mBaseLayer; final int mSubLayer; final boolean mLayoutAttached; final boolean mIsImWindow; final boolean mIsWallpaper; final boolean mIsFloatingLayer; int mSeq; boolean mEnforceSizeCompat; int mViewVisibility; int mSystemUiVisibility; boolean mPolicyVisibility = true; boolean mPolicyVisibilityAfterAnim = true; boolean mAppFreezing; Surface mSurface; Surface mPendingDestroySurface; boolean mReportDestroySurface; boolean mSurfacePendingDestroy; boolean mAttachedHidden; // is our parent window hidden? boolean mLastHidden; // was this window last hidden? boolean mWallpaperVisible; // for wallpaper, what was last vis report? /** * The window size that was requested by the application. These are in * the application's coordinate space (without compatibility scale applied). */ int mRequestedWidth; int mRequestedHeight; int mLayer; int mAnimLayer; int mLastLayer; boolean mHaveFrame; boolean mObscured; boolean mTurnOnScreen; int mLayoutSeq = -1; Configuration mConfiguration = null; /** * Actual frame shown on-screen (may be modified by animation). These * are in the screen's coordinate space (WITH the compatibility scale * applied). */ final RectF mShownFrame = new RectF(); /** * Set when we have changed the size of the surface, to know that * we must tell them application to resize (and thus redraw itself). */ boolean mSurfaceResized; /** * Set if the client has asked that the destroy of its surface be delayed * until it explicitly says it is okay. */ boolean mSurfaceDestroyDeferred; /** * Insets that determine the actually visible area. These are in the application's * coordinate space (without compatibility scale applied). */ final Rect mVisibleInsets = new Rect(); final Rect mLastVisibleInsets = new Rect(); boolean mVisibleInsetsChanged; /** * Insets that are covered by system windows. These are in the application's * coordinate space (without compatibility scale applied). */ final Rect mContentInsets = new Rect(); final Rect mLastContentInsets = new Rect(); boolean mContentInsetsChanged; /** * Set to true if we are waiting for this window to receive its * given internal insets before laying out other windows based on it. */ boolean mGivenInsetsPending; /** * These are the content insets that were given during layout for * this window, to be applied to windows behind it. */ final Rect mGivenContentInsets = new Rect(); /** * These are the visible insets that were given during layout for * this window, to be applied to windows behind it. */ final Rect mGivenVisibleInsets = new Rect(); /** * This is the given touchable area relative to the window frame, or null if none. */ final Region mGivenTouchableRegion = new Region(); /** * Flag indicating whether the touchable region should be adjusted by * the visible insets; if false the area outside the visible insets is * NOT touchable, so we must use those to adjust the frame during hit * tests. */ int mTouchableInsets = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME; // Current transformation being applied. boolean mHaveMatrix; float mGlobalScale=1; float mInvGlobalScale=1; float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1; float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1; float mHScale=1, mVScale=1; float mLastHScale=1, mLastVScale=1; final Matrix mTmpMatrix = new Matrix(); // "Real" frame that the application sees, in display coordinate space. final Rect mFrame = new Rect(); final Rect mLastFrame = new Rect(); // Frame that is scaled to the application's coordinate space when in // screen size compatibility mode. final Rect mCompatFrame = new Rect(); final Rect mContainingFrame = new Rect(); final Rect mDisplayFrame = new Rect(); final Rect mContentFrame = new Rect(); final Rect mParentFrame = new Rect(); final Rect mVisibleFrame = new Rect(); boolean mContentChanged; float mShownAlpha = 1; float mAlpha = 1; float mLastAlpha = 1; // Set to true if, when the window gets displayed, it should perform // an enter animation. boolean mEnterAnimationPending; // Currently running animation. boolean mAnimating; boolean mLocalAnimating; Animation mAnimation; boolean mAnimationIsEntrance; boolean mHasTransformation; boolean mHasLocalTransformation; final Transformation mTransformation = new Transformation(); // If a window showing a wallpaper: the requested offset for the // wallpaper; if a wallpaper window: the currently applied offset. float mWallpaperX = -1; float mWallpaperY = -1; // If a window showing a wallpaper: what fraction of the offset // range corresponds to a full virtual screen. float mWallpaperXStep = -1; float mWallpaperYStep = -1; // Wallpaper windows: pixels offset based on above variables. int mXOffset; int mYOffset; // This is set after IWindowSession.relayout() has been called at // least once for the window. It allows us to detect the situation // where we don't yet have a surface, but should have one soon, so // we can give the window focus before waiting for the relayout. boolean mRelayoutCalled; // If the application has called relayout() with changes that can // impact its window's size, we need to perform a layout pass on it // even if it is not currently visible for layout. This is set // when in that case until the layout is done. boolean mLayoutNeeded; // This is set after the Surface has been created but before the // window has been drawn. During this time the surface is hidden. boolean mDrawPending; // This is set after the window has finished drawing for the first // time but before its surface is shown. The surface will be // displayed when the next layout is run. boolean mCommitDrawPending; // This is set during the time after the window's drawing has been // committed, and before its surface is actually shown. It is used // to delay showing the surface until all windows in a token are ready // to be shown. boolean mReadyToShow; // Set when the window has been shown in the screen the first time. boolean mHasDrawn; // Currently running an exit animation? boolean mExiting; // Currently on the mDestroySurface list? boolean mDestroying; // Completely remove from window manager after exit animation? boolean mRemoveOnExit; // Set when the orientation is changing and this window has not yet // been updated for the new orientation. boolean mOrientationChanging; // Is this window now (or just being) removed? boolean mRemoved; // Temp for keeping track of windows that have been removed when // rebuilding window list. boolean mRebuilding; // For debugging, this is the last information given to the surface flinger. boolean mSurfaceShown; float mSurfaceX, mSurfaceY, mSurfaceW, mSurfaceH; int mSurfaceLayer; float mSurfaceAlpha; // Input channel and input window handle used by the input dispatcher. final InputWindowHandle mInputWindowHandle; InputChannel mInputChannel; // Used to improve performance of toString() String mStringNameCache; CharSequence mLastTitle; boolean mWasPaused; WindowState(WindowManagerService service, Session s, IWindow c, WindowToken token, WindowState attachedWindow, int seq, WindowManager.LayoutParams a, int viewVisibility) { mService = service; mSession = s; mClient = c; mToken = token; mAttrs.copyFrom(a); mViewVisibility = viewVisibility; DeathRecipient deathRecipient = new DeathRecipient(); mAlpha = a.alpha; mSeq = seq; mEnforceSizeCompat = (mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0; if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Window " + this + " client=" + c.asBinder() + " token=" + token + " (" + mAttrs.token + ")"); try { c.asBinder().linkToDeath(deathRecipient, 0); } catch (RemoteException e) { mDeathRecipient = null; mAttachedWindow = null; mLayoutAttached = false; mIsImWindow = false; mIsWallpaper = false; mIsFloatingLayer = false; mBaseLayer = 0; mSubLayer = 0; mInputWindowHandle = null; return; } mDeathRecipient = deathRecipient; if ((mAttrs.type >= FIRST_SUB_WINDOW && mAttrs.type <= LAST_SUB_WINDOW)) { // The multiplier here is to reserve space for multiple // windows in the same type layer. mBaseLayer = mService.mPolicy.windowTypeToLayerLw( attachedWindow.mAttrs.type) * WindowManagerService.TYPE_LAYER_MULTIPLIER + WindowManagerService.TYPE_LAYER_OFFSET; mSubLayer = mService.mPolicy.subWindowTypeToLayerLw(a.type); mAttachedWindow = attachedWindow; if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(WindowManagerService.TAG, "Adding " + this + " to " + mAttachedWindow); mAttachedWindow.mChildWindows.add(this); mLayoutAttached = mAttrs.type != WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG; mIsImWindow = attachedWindow.mAttrs.type == TYPE_INPUT_METHOD || attachedWindow.mAttrs.type == TYPE_INPUT_METHOD_DIALOG; mIsWallpaper = attachedWindow.mAttrs.type == TYPE_WALLPAPER; mIsFloatingLayer = mIsImWindow || mIsWallpaper; } else { // The multiplier here is to reserve space for multiple // windows in the same type layer. mBaseLayer = mService.mPolicy.windowTypeToLayerLw(a.type) * WindowManagerService.TYPE_LAYER_MULTIPLIER + WindowManagerService.TYPE_LAYER_OFFSET; mSubLayer = 0; mAttachedWindow = null; mLayoutAttached = false; mIsImWindow = mAttrs.type == TYPE_INPUT_METHOD || mAttrs.type == TYPE_INPUT_METHOD_DIALOG; mIsWallpaper = mAttrs.type == TYPE_WALLPAPER; mIsFloatingLayer = mIsImWindow || mIsWallpaper; } WindowState appWin = this; while (appWin.mAttachedWindow != null) { appWin = mAttachedWindow; } WindowToken appToken = appWin.mToken; while (appToken.appWindowToken == null) { WindowToken parent = mService.mTokenMap.get(appToken.token); if (parent == null || appToken == parent) { break; } appToken = parent; } mRootToken = appToken; mAppToken = appToken.appWindowToken; mSurface = null; mRequestedWidth = 0; mRequestedHeight = 0; mXOffset = 0; mYOffset = 0; mLayer = 0; mAnimLayer = 0; mLastLayer = 0; mInputWindowHandle = new InputWindowHandle( mAppToken != null ? mAppToken.mInputApplicationHandle : null, this); } void attach() { if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Attaching " + this + " token=" + mToken + ", list=" + mToken.windows); mSession.windowAddedLocked(); } public void computeFrameLw(Rect pf, Rect df, Rect cf, Rect vf) { mHaveFrame = true; final Rect container = mContainingFrame; container.set(pf); final Rect display = mDisplayFrame; display.set(df); final int pw = container.right - container.left; final int ph = container.bottom - container.top; int w,h; if ((mAttrs.flags & WindowManager.LayoutParams.FLAG_SCALED) != 0) { if (mAttrs.width < 0) { w = pw; } else if (mEnforceSizeCompat) { w = (int)(mAttrs.width * mGlobalScale + .5f); } else { w = mAttrs.width; } if (mAttrs.height < 0) { h = ph; } else if (mEnforceSizeCompat) { h = (int)(mAttrs.height * mGlobalScale + .5f); } else { h = mAttrs.height; } } else { if (mAttrs.width == WindowManager.LayoutParams.MATCH_PARENT) { w = pw; } else if (mEnforceSizeCompat) { w = (int)(mRequestedWidth * mGlobalScale + .5f); } else { w = mRequestedWidth; } if (mAttrs.height == WindowManager.LayoutParams.MATCH_PARENT) { h = ph; } else if (mEnforceSizeCompat) { h = (int)(mRequestedHeight * mGlobalScale + .5f); } else { h = mRequestedHeight; } } if (!mParentFrame.equals(pf)) { //Slog.i(TAG, "Window " + this + " content frame from " + mParentFrame // + " to " + pf); mParentFrame.set(pf); mContentChanged = true; } final Rect content = mContentFrame; content.set(cf); final Rect visible = mVisibleFrame; visible.set(vf); final Rect frame = mFrame; final int fw = frame.width(); final int fh = frame.height(); //System.out.println("In: w=" + w + " h=" + h + " container=" + // container + " x=" + mAttrs.x + " y=" + mAttrs.y); float x, y; if (mEnforceSizeCompat) { x = mAttrs.x * mGlobalScale; y = mAttrs.y * mGlobalScale; } else { x = mAttrs.x; y = mAttrs.y; } Gravity.apply(mAttrs.gravity, w, h, container, (int) (x + mAttrs.horizontalMargin * pw), (int) (y + mAttrs.verticalMargin * ph), frame); //System.out.println("Out: " + mFrame); // Now make sure the window fits in the overall display. Gravity.applyDisplay(mAttrs.gravity, df, frame); // Make sure the content and visible frames are inside of the // final window frame. if (content.left < frame.left) content.left = frame.left; if (content.top < frame.top) content.top = frame.top; if (content.right > frame.right) content.right = frame.right; if (content.bottom > frame.bottom) content.bottom = frame.bottom; if (visible.left < frame.left) visible.left = frame.left; if (visible.top < frame.top) visible.top = frame.top; if (visible.right > frame.right) visible.right = frame.right; if (visible.bottom > frame.bottom) visible.bottom = frame.bottom; final Rect contentInsets = mContentInsets; contentInsets.left = content.left-frame.left; contentInsets.top = content.top-frame.top; contentInsets.right = frame.right-content.right; contentInsets.bottom = frame.bottom-content.bottom; final Rect visibleInsets = mVisibleInsets; visibleInsets.left = visible.left-frame.left; visibleInsets.top = visible.top-frame.top; visibleInsets.right = frame.right-visible.right; visibleInsets.bottom = frame.bottom-visible.bottom; mCompatFrame.set(frame); if (mEnforceSizeCompat) { // If there is a size compatibility scale being applied to the // window, we need to apply this to its insets so that they are // reported to the app in its coordinate space. contentInsets.scale(mInvGlobalScale); visibleInsets.scale(mInvGlobalScale); // Also the scaled frame that we report to the app needs to be // adjusted to be in its coordinate space. mCompatFrame.scale(mInvGlobalScale); } if (mIsWallpaper && (fw != frame.width() || fh != frame.height())) { mService.updateWallpaperOffsetLocked(this, mService.mAppDisplayWidth, mService.mAppDisplayHeight, false); } if (WindowManagerService.localLOGV) { //if ("com.google.android.youtube".equals(mAttrs.packageName) // && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) { Slog.v(WindowManagerService.TAG, "Resolving (mRequestedWidth=" + mRequestedWidth + ", mRequestedheight=" + mRequestedHeight + ") to" + " (pw=" + pw + ", ph=" + ph + "): frame=" + mFrame.toShortString() + " ci=" + contentInsets.toShortString() + " vi=" + visibleInsets.toShortString()); //} } } public Rect getFrameLw() { return mFrame; } public RectF getShownFrameLw() { return mShownFrame; } public Rect getDisplayFrameLw() { return mDisplayFrame; } public Rect getContentFrameLw() { return mContentFrame; } public Rect getVisibleFrameLw() { return mVisibleFrame; } public boolean getGivenInsetsPendingLw() { return mGivenInsetsPending; } public Rect getGivenContentInsetsLw() { return mGivenContentInsets; } public Rect getGivenVisibleInsetsLw() { return mGivenVisibleInsets; } public WindowManager.LayoutParams getAttrs() { return mAttrs; } public boolean getNeedsMenuLw(WindowManagerPolicy.WindowState bottom) { int index = -1; WindowState ws = this; while (true) { if ((ws.mAttrs.privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_SET_NEEDS_MENU_KEY) != 0) { return (ws.mAttrs.flags & WindowManager.LayoutParams.FLAG_NEEDS_MENU_KEY) != 0; } // If we reached the bottom of the range of windows we are considering, // assume no menu is needed. if (ws == bottom) { return false; } // The current window hasn't specified whether menu key is needed; // look behind it. // First, we may need to determine the starting position. if (index < 0) { index = mService.mWindows.indexOf(ws); } index--; if (index < 0) { return false; } ws = mService.mWindows.get(index); } } public int getSystemUiVisibility() { return mSystemUiVisibility; } public int getSurfaceLayer() { return mLayer; } public IApplicationToken getAppToken() { return mAppToken != null ? mAppToken.appToken : null; } public long getInputDispatchingTimeoutNanos() { return mAppToken != null ? mAppToken.inputDispatchingTimeoutNanos : WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS; } public boolean hasAppShownWindows() { return mAppToken != null ? mAppToken.firstWindowDrawn : false; } public void setAnimation(Animation anim) { if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Setting animation in " + this + ": " + anim); mAnimating = false; mLocalAnimating = false; mAnimation = anim; mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION); mAnimation.scaleCurrentDuration(mService.mWindowAnimationScale); } public void clearAnimation() { if (mAnimation != null) { mAnimating = true; mLocalAnimating = false; mAnimation.cancel(); mAnimation = null; } } // TODO: Fix and call finishExit() instead of cancelExitAnimationForNextAnimationLocked() // for avoiding the code duplication. void cancelExitAnimationForNextAnimationLocked() { if (!mExiting) return; if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; destroySurfaceLocked(); } mExiting = false; } Surface createSurfaceLocked() { if (mSurface == null) { mReportDestroySurface = false; mSurfacePendingDestroy = false; if (WindowManagerService.DEBUG_ORIENTATION) Slog.i(WindowManagerService.TAG, "createSurface " + this + ": DRAW NOW PENDING"); mDrawPending = true; mCommitDrawPending = false; mReadyToShow = false; if (mAppToken != null) { mAppToken.allDrawn = false; } mService.makeWindowFreezingScreenIfNeededLocked(this); int flags = 0; if ((mAttrs.flags&WindowManager.LayoutParams.FLAG_SECURE) != 0) { flags |= Surface.SECURE; } if (DEBUG_VISIBILITY) Slog.v( WindowManagerService.TAG, "Creating surface in session " + mSession.mSurfaceSession + " window " + this + " w=" + mCompatFrame.width() + " h=" + mCompatFrame.height() + " format=" + mAttrs.format + " flags=" + flags); int w = mCompatFrame.width(); int h = mCompatFrame.height(); if ((mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) { // for a scaled surface, we always want the requested // size. w = mRequestedWidth; h = mRequestedHeight; } // Something is wrong and SurfaceFlinger will not like this, // try to revert to sane values if (w <= 0) w = 1; if (h <= 0) h = 1; mSurfaceShown = false; mSurfaceLayer = 0; mSurfaceAlpha = 1; mSurfaceX = 0; mSurfaceY = 0; mSurfaceW = w; mSurfaceH = h; try { final boolean isHwAccelerated = (mAttrs.flags & WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0; final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : mAttrs.format; if (!PixelFormat.formatHasAlpha(mAttrs.format)) { flags |= Surface.OPAQUE; } mSurface = new Surface( mSession.mSurfaceSession, mSession.mPid, mAttrs.getTitle().toString(), 0, w, h, format, flags); if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) Slog.i(WindowManagerService.TAG, " CREATE SURFACE " + mSurface + " IN SESSION " + mSession.mSurfaceSession + ": pid=" + mSession.mPid + " format=" + mAttrs.format + " flags=0x" + Integer.toHexString(flags) + " / " + this); } catch (Surface.OutOfResourcesException e) { Slog.w(WindowManagerService.TAG, "OutOfResourcesException creating surface"); mService.reclaimSomeSurfaceMemoryLocked(this, "create", true); return null; } catch (Exception e) { Slog.e(WindowManagerService.TAG, "Exception creating surface", e); return null; } if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Got surface: " + mSurface + ", set left=" + mFrame.left + " top=" + mFrame.top + ", animLayer=" + mAnimLayer); if (SHOW_LIGHT_TRANSACTIONS) { Slog.i(WindowManagerService.TAG, ">>> OPEN TRANSACTION createSurfaceLocked"); WindowManagerService.logSurface(this, "CREATE pos=(" + mFrame.left + "," + mFrame.top + ") (" + mCompatFrame.width() + "x" + mCompatFrame.height() + "), layer=" + mAnimLayer + " HIDE", null); } Surface.openTransaction(); try { try { mSurfaceX = mFrame.left + mXOffset; mSurfaceY = mFrame.top + mYOffset; mSurface.setPosition(mSurfaceX, mSurfaceY); mSurfaceLayer = mAnimLayer; mSurface.setLayer(mAnimLayer); mSurfaceShown = false; mSurface.hide(); if ((mAttrs.flags&WindowManager.LayoutParams.FLAG_DITHER) != 0) { if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(this, "DITHER", null); mSurface.setFlags(Surface.SURFACE_DITHER, Surface.SURFACE_DITHER); } } catch (RuntimeException e) { Slog.w(WindowManagerService.TAG, "Error creating surface in " + w, e); mService.reclaimSomeSurfaceMemoryLocked(this, "create-init", true); } mLastHidden = true; } finally { Surface.closeTransaction(); if (SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG, "<<< CLOSE TRANSACTION createSurfaceLocked"); } if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Created surface " + this); } return mSurface; } void destroySurfaceLocked() { if (mAppToken != null && this == mAppToken.startingWindow) { mAppToken.startingDisplayed = false; } if (mSurface != null) { mDrawPending = false; mCommitDrawPending = false; mReadyToShow = false; int i = mChildWindows.size(); while (i > 0) { i--; WindowState c = mChildWindows.get(i); c.mAttachedHidden = true; } if (mReportDestroySurface) { mReportDestroySurface = false; mSurfacePendingDestroy = true; try { mClient.dispatchGetNewSurface(); // We'll really destroy on the next time around. return; } catch (RemoteException e) { } } try { if (DEBUG_VISIBILITY) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.w(WindowManagerService.TAG, "Window " + this + " destroying surface " + mSurface + ", session " + mSession, e); } if (mSurfaceDestroyDeferred) { if (mSurface != null && mPendingDestroySurface != mSurface) { if (mPendingDestroySurface != null) { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } WindowManagerService.logSurface(this, "DESTROY PENDING", e); } mPendingDestroySurface.destroy(); } mPendingDestroySurface = mSurface; } } else { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } WindowManagerService.logSurface(this, "DESTROY", e); } mSurface.destroy(); } } catch (RuntimeException e) { Slog.w(WindowManagerService.TAG, "Exception thrown when destroying Window " + this + " surface " + mSurface + " session " + mSession + ": " + e.toString()); } mSurfaceShown = false; mSurface = null; } } void destroyDeferredSurfaceLocked() { try { if (mPendingDestroySurface != null) { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } mService.logSurface(this, "DESTROY PENDING", e); } mPendingDestroySurface.destroy(); } } catch (RuntimeException e) { Slog.w(WindowManagerService.TAG, "Exception thrown when destroying Window " + this + " surface " + mPendingDestroySurface + " session " + mSession + ": " + e.toString()); } mSurfaceDestroyDeferred = false; mPendingDestroySurface = null; } boolean finishDrawingLocked() { if (mDrawPending) { if (SHOW_TRANSACTIONS || WindowManagerService.DEBUG_ORIENTATION) Slog.v( WindowManagerService.TAG, "finishDrawingLocked: " + this + " in " + mSurface); mCommitDrawPending = true; mDrawPending = false; return true; } return false; } // This must be called while inside a transaction. boolean commitFinishDrawingLocked(long currentTime) { //Slog.i(TAG, "commitFinishDrawingLocked: " + mSurface); if (!mCommitDrawPending) { return false; } mCommitDrawPending = false; mReadyToShow = true; final boolean starting = mAttrs.type == TYPE_APPLICATION_STARTING; final AppWindowToken atoken = mAppToken; if (atoken == null || atoken.allDrawn || starting) { performShowLocked(); } return true; } // This must be called while inside a transaction. boolean performShowLocked() { if (DEBUG_VISIBILITY) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(WindowManagerService.TAG, "performShow on " + this + ": readyToShow=" + mReadyToShow + " readyForDisplay=" + isReadyForDisplay() + " starting=" + (mAttrs.type == TYPE_APPLICATION_STARTING), e); } if (mReadyToShow && isReadyForDisplay()) { if (SHOW_TRANSACTIONS || WindowManagerService.DEBUG_ORIENTATION) WindowManagerService.logSurface(this, "SHOW (performShowLocked)", null); if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Showing " + this + " during animation: policyVis=" + mPolicyVisibility + " attHidden=" + mAttachedHidden + " tok.hiddenRequested=" + (mAppToken != null ? mAppToken.hiddenRequested : false) + " tok.hidden=" + (mAppToken != null ? mAppToken.hidden : false) + " animating=" + mAnimating + " tok animating=" + (mAppToken != null ? mAppToken.animating : false)); if (!mService.showSurfaceRobustlyLocked(this)) { return false; } mLastAlpha = -1; mHasDrawn = true; mLastHidden = false; mReadyToShow = false; mService.enableScreenIfNeededLocked(); mService.applyEnterAnimationLocked(this); int i = mChildWindows.size(); while (i > 0) { i--; WindowState c = mChildWindows.get(i); if (c.mAttachedHidden) { c.mAttachedHidden = false; if (c.mSurface != null) { c.performShowLocked(); // It hadn't been shown, which means layout not // performed on it, so now we want to make sure to // do a layout. If called from within the transaction // loop, this will cause it to restart with a new // layout. mService.mLayoutNeeded = true; } } } if (mAttrs.type != TYPE_APPLICATION_STARTING && mAppToken != null) { mAppToken.firstWindowDrawn = true; if (mAppToken.startingData != null) { if (WindowManagerService.DEBUG_STARTING_WINDOW || WindowManagerService.DEBUG_ANIM) Slog.v(WindowManagerService.TAG, "Finish starting " + mToken + ": first real window is shown, no animation"); // If this initial window is animating, stop it -- we // will do an animation to reveal it from behind the // starting window, so there is no need for it to also // be doing its own stuff. if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; // Make sure we clean up the animation. mAnimating = true; } mService.mFinishedStarting.add(mAppToken); mService.mH.sendEmptyMessage(H.FINISHED_STARTING); } mAppToken.updateReportedVisibilityLocked(); } } return true; } // This must be called while inside a transaction. Returns true if // there is more animation to run. boolean stepAnimationLocked(long currentTime, int dw, int dh) { if (!mService.mDisplayFrozen && mService.mPolicy.isScreenOnFully()) { // We will run animations as long as the display isn't frozen. if (!mDrawPending && !mCommitDrawPending && mAnimation != null) { mHasTransformation = true; mHasLocalTransformation = true; if (!mLocalAnimating) { if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Starting animation in " + this + " @ " + currentTime + ": ww=" + mFrame.width() + " wh=" + mFrame.height() + " dw=" + dw + " dh=" + dh + " scale=" + mService.mWindowAnimationScale); mAnimation.initialize(mFrame.width(), mFrame.height(), dw, dh); mAnimation.setStartTime(currentTime); mLocalAnimating = true; mAnimating = true; } mTransformation.clear(); final boolean more = mAnimation.getTransformation( currentTime, mTransformation); if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Stepped animation in " + this + ": more=" + more + ", xform=" + mTransformation); if (more) { // we're not done! return true; } if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Finished animation in " + this + " @ " + currentTime); if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; } //WindowManagerService.this.dump(); } mHasLocalTransformation = false; if ((!mLocalAnimating || mAnimationIsEntrance) && mAppToken != null && mAppToken.animation != null) { // When our app token is animating, we kind-of pretend like // we are as well. Note the mLocalAnimating mAnimationIsEntrance // part of this check means that we will only do this if // our window is not currently exiting, or it is not // locally animating itself. The idea being that one that // is exiting and doing a local animation should be removed // once that animation is done. mAnimating = true; mHasTransformation = true; mTransformation.clear(); return false; } else if (mHasTransformation) { // Little trick to get through the path below to act like // we have finished an animation. mAnimating = true; } else if (isAnimating()) { mAnimating = true; } } else if (mAnimation != null) { // If the display is frozen, and there is a pending animation, // clear it and make sure we run the cleanup code. mAnimating = true; mLocalAnimating = true; mAnimation.cancel(); mAnimation = null; } if (!mAnimating && !mLocalAnimating) { return false; } if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "Animation done in " + this + ": exiting=" + mExiting + ", reportedVisible=" + (mAppToken != null ? mAppToken.reportedVisible : false)); mAnimating = false; mLocalAnimating = false; if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; } if (mService.mWindowDetachedWallpaper == this) { mService.mWindowDetachedWallpaper = null; } mAnimLayer = mLayer; if (mIsImWindow) { mAnimLayer += mService.mInputMethodAnimLayerAdjustment; } else if (mIsWallpaper) { mAnimLayer += mService.mWallpaperAnimLayerAdjustment; } if (WindowManagerService.DEBUG_LAYERS) Slog.v(WindowManagerService.TAG, "Stepping win " + this + " anim layer: " + mAnimLayer); mHasTransformation = false; mHasLocalTransformation = false; if (mPolicyVisibility != mPolicyVisibilityAfterAnim) { if (DEBUG_VISIBILITY) { Slog.v(WindowManagerService.TAG, "Policy visibility changing after anim in " + this + ": " + mPolicyVisibilityAfterAnim); } mPolicyVisibility = mPolicyVisibilityAfterAnim; mService.mLayoutNeeded = true; if (!mPolicyVisibility) { if (mService.mCurrentFocus == this) { mService.mFocusMayChange = true; } // Window is no longer visible -- make sure if we were waiting // for it to be displayed before enabling the display, that // we allow the display to be enabled now. mService.enableScreenIfNeededLocked(); } } mTransformation.clear(); if (mHasDrawn && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING && mAppToken != null && mAppToken.firstWindowDrawn && mAppToken.startingData != null) { if (WindowManagerService.DEBUG_STARTING_WINDOW) Slog.v(WindowManagerService.TAG, "Finish starting " + mToken + ": first real window done animating"); mService.mFinishedStarting.add(mAppToken); mService.mH.sendEmptyMessage(H.FINISHED_STARTING); } finishExit(); if (mAppToken != null) { mAppToken.updateReportedVisibilityLocked(); } return false; } void finishExit() { if (WindowManagerService.DEBUG_ANIM) Slog.v( WindowManagerService.TAG, "finishExit in " + this + ": exiting=" + mExiting + " remove=" + mRemoveOnExit + " windowAnimating=" + isWindowAnimating()); final int N = mChildWindows.size(); for (int i=0; i<N; i++) { mChildWindows.get(i).finishExit(); } if (!mExiting) { return; } if (isWindowAnimating()) { return; } if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Exit animation finished in " + this + ": remove=" + mRemoveOnExit); if (mSurface != null) { mService.mDestroySurface.add(this); mDestroying = true; if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(this, "HIDE (finishExit)", null); mSurfaceShown = false; try { mSurface.hide(); } catch (RuntimeException e) { Slog.w(WindowManagerService.TAG, "Error hiding surface in " + this, e); } mLastHidden = true; } mExiting = false; if (mRemoveOnExit) { mService.mPendingRemove.add(this); mRemoveOnExit = false; } } boolean isIdentityMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { if (dsdx < .99999f || dsdx > 1.00001f) return false; if (dtdy < .99999f || dtdy > 1.00001f) return false; if (dtdx < -.000001f || dtdx > .000001f) return false; if (dsdy < -.000001f || dsdy > .000001f) return false; return true; } void prelayout() { if (mEnforceSizeCompat) { mGlobalScale = mService.mCompatibleScreenScale; mInvGlobalScale = 1/mGlobalScale; } else { mGlobalScale = mInvGlobalScale = 1; } } void computeShownFrameLocked() { final boolean selfTransformation = mHasLocalTransformation; Transformation attachedTransformation = (mAttachedWindow != null && mAttachedWindow.mHasLocalTransformation) ? mAttachedWindow.mTransformation : null; Transformation appTransformation = (mAppToken != null && mAppToken.hasTransformation) ? mAppToken.transformation : null; // Wallpapers are animated based on the "real" window they // are currently targeting. if (mAttrs.type == TYPE_WALLPAPER && mService.mLowerWallpaperTarget == null && mService.mWallpaperTarget != null) { if (mService.mWallpaperTarget.mHasLocalTransformation && mService.mWallpaperTarget.mAnimation != null && !mService.mWallpaperTarget.mAnimation.getDetachWallpaper()) { attachedTransformation = mService.mWallpaperTarget.mTransformation; if (WindowManagerService.DEBUG_WALLPAPER && attachedTransformation != null) { Slog.v(WindowManagerService.TAG, "WP target attached xform: " + attachedTransformation); } } if (mService.mWallpaperTarget.mAppToken != null && mService.mWallpaperTarget.mAppToken.hasTransformation && mService.mWallpaperTarget.mAppToken.animation != null && !mService.mWallpaperTarget.mAppToken.animation.getDetachWallpaper()) { appTransformation = mService.mWallpaperTarget.mAppToken.transformation; if (WindowManagerService.DEBUG_WALLPAPER && appTransformation != null) { Slog.v(WindowManagerService.TAG, "WP target app xform: " + appTransformation); } } } final boolean screenAnimation = mService.mScreenRotationAnimation != null && mService.mScreenRotationAnimation.isAnimating(); if (selfTransformation || attachedTransformation != null || appTransformation != null || screenAnimation) { // cache often used attributes locally final Rect frame = mFrame; final float tmpFloats[] = mService.mTmpFloats; final Matrix tmpMatrix = mTmpMatrix; // Compute the desired transformation. if (screenAnimation) { // If we are doing a screen animation, the global rotation // applied to windows can result in windows that are carefully // aligned with each other to slightly separate, allowing you // to see what is behind them. An unsightly mess. This... // thing... magically makes it call good: scale each window // slightly (two pixels larger in each dimension, from the // window's center). final float w = frame.width(); final float h = frame.height(); if (w>=1 && h>=1) { tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2); } else { tmpMatrix.reset(); } } else { tmpMatrix.reset(); } tmpMatrix.postScale(mGlobalScale, mGlobalScale); if (selfTransformation) { tmpMatrix.postConcat(mTransformation.getMatrix()); } tmpMatrix.postTranslate(frame.left + mXOffset, frame.top + mYOffset); if (attachedTransformation != null) { tmpMatrix.postConcat(attachedTransformation.getMatrix()); } if (appTransformation != null) { tmpMatrix.postConcat(appTransformation.getMatrix()); } if (screenAnimation) { tmpMatrix.postConcat( mService.mScreenRotationAnimation.getEnterTransformation().getMatrix()); } // "convert" it into SurfaceFlinger's format // (a 2x2 matrix + an offset) // Here we must not transform the position of the surface // since it is already included in the transformation. //Slog.i(TAG, "Transform: " + matrix); mHaveMatrix = true; tmpMatrix.getValues(tmpFloats); mDsDx = tmpFloats[Matrix.MSCALE_X]; mDtDx = tmpFloats[Matrix.MSKEW_Y]; mDsDy = tmpFloats[Matrix.MSKEW_X]; mDtDy = tmpFloats[Matrix.MSCALE_Y]; float x = tmpFloats[Matrix.MTRANS_X]; float y = tmpFloats[Matrix.MTRANS_Y]; int w = frame.width(); int h = frame.height(); mShownFrame.set(x, y, x+w, y+h); // Now set the alpha... but because our current hardware // can't do alpha transformation on a non-opaque surface, // turn it off if we are running an animation that is also // transforming since it is more important to have that // animation be smooth. mShownAlpha = mAlpha; if (!mService.mLimitedAlphaCompositing || (!PixelFormat.formatHasAlpha(mAttrs.format) || (isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy) && x == frame.left && y == frame.top))) { //Slog.i(TAG, "Applying alpha transform"); if (selfTransformation) { mShownAlpha *= mTransformation.getAlpha(); } if (attachedTransformation != null) { mShownAlpha *= attachedTransformation.getAlpha(); } if (appTransformation != null) { mShownAlpha *= appTransformation.getAlpha(); } if (screenAnimation) { mShownAlpha *= mService.mScreenRotationAnimation.getEnterTransformation().getAlpha(); } } else { //Slog.i(TAG, "Not applying alpha transform"); } if (WindowManagerService.localLOGV) Slog.v( WindowManagerService.TAG, "Continuing animation in " + this + ": " + mShownFrame + ", alpha=" + mTransformation.getAlpha()); return; } mShownFrame.set(mFrame); if (mXOffset != 0 || mYOffset != 0) { mShownFrame.offset(mXOffset, mYOffset); } mShownAlpha = mAlpha; mHaveMatrix = false; mDsDx = mGlobalScale; mDtDx = 0; mDsDy = 0; mDtDy = mGlobalScale; } /** * Is this window visible? It is not visible if there is no * surface, or we are in the process of running an exit animation * that will remove the surface, or its app token has been hidden. */ public boolean isVisibleLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested) && !mExiting && !mDestroying; } /** * Like {@link #isVisibleLw}, but also counts a window that is currently * "hidden" behind the keyguard as visible. This allows us to apply * things like window flags that impact the keyguard. * XXX I am starting to think we need to have ANOTHER visibility flag * for this "hidden behind keyguard" state rather than overloading * mPolicyVisibility. Ungh. */ public boolean isVisibleOrBehindKeyguardLw() { if (mRootToken.waitingToShow && mService.mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { return false; } final AppWindowToken atoken = mAppToken; final boolean animating = atoken != null ? (atoken.animation != null) : false; return mSurface != null && !mDestroying && !mExiting && (atoken == null ? mPolicyVisibility : !atoken.hiddenRequested) && ((!mAttachedHidden && mViewVisibility == View.VISIBLE && !mRootToken.hidden) || mAnimation != null || animating); } /** * Is this window visible, ignoring its app token? It is not visible * if there is no surface, or we are in the process of running an exit animation * that will remove the surface. */ public boolean isWinVisibleLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested || atoken.animating) && !mExiting && !mDestroying; } /** * The same as isVisible(), but follows the current hidden state of * the associated app token, not the pending requested hidden state. */ boolean isVisibleNow() { return mSurface != null && mPolicyVisibility && !mAttachedHidden && !mRootToken.hidden && !mExiting && !mDestroying; } /** * Can this window possibly be a drag/drop target? The test here is * a combination of the above "visible now" with the check that the * Input Manager uses when discarding windows from input consideration. */ boolean isPotentialDragTarget() { return isVisibleNow() && !mRemoved && mInputChannel != null && mInputWindowHandle != null; } /** * Same as isVisible(), but we also count it as visible between the * call to IWindowSession.add() and the first relayout(). */ boolean isVisibleOrAdding() { final AppWindowToken atoken = mAppToken; return ((mSurface != null && !mReportDestroySurface) || (!mRelayoutCalled && mViewVisibility == View.VISIBLE)) && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested) && !mExiting && !mDestroying; } /** * Is this window currently on-screen? It is on-screen either if it * is visible or it is currently running an animation before no longer * being visible. */ boolean isOnScreen() { final AppWindowToken atoken = mAppToken; if (atoken != null) { return mSurface != null && mPolicyVisibility && !mDestroying && ((!mAttachedHidden && !atoken.hiddenRequested) || mAnimation != null || atoken.animation != null); } else { return mSurface != null && mPolicyVisibility && !mDestroying && (!mAttachedHidden || mAnimation != null); } } /** * Like isOnScreen(), but we don't return true if the window is part * of a transition that has not yet been started. */ boolean isReadyForDisplay() { if (mRootToken.waitingToShow && mService.mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { return false; } final AppWindowToken atoken = mAppToken; final boolean animating = atoken != null ? (atoken.animation != null) : false; return mSurface != null && mPolicyVisibility && !mDestroying && ((!mAttachedHidden && mViewVisibility == View.VISIBLE && !mRootToken.hidden) || mAnimation != null || animating); } /** Is the window or its container currently animating? */ boolean isAnimating() { final WindowState attached = mAttachedWindow; final AppWindowToken atoken = mAppToken; return mAnimation != null || (attached != null && attached.mAnimation != null) || (atoken != null && (atoken.animation != null || atoken.inPendingTransaction)); } /** Is this window currently animating? */ boolean isWindowAnimating() { return mAnimation != null; } /** * Like isOnScreen, but returns false if the surface hasn't yet * been drawn. */ public boolean isDisplayedLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mDestroying && !mDrawPending && !mCommitDrawPending && ((!mAttachedHidden && (atoken == null || !atoken.hiddenRequested)) || mAnimating); } public boolean isGoneForLayoutLw() { final AppWindowToken atoken = mAppToken; return mViewVisibility == View.GONE || !mRelayoutCalled || (atoken == null && mRootToken.hidden) || (atoken != null && (atoken.hiddenRequested || atoken.hidden)) || mAttachedHidden || mExiting || mDestroying; } /** * Returns true if the window has a surface that it has drawn a * complete UI in to. */ public boolean isDrawnLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && !mDestroying && !mDrawPending && !mCommitDrawPending; } /** * Return true if the window is opaque and fully drawn. This indicates * it may obscure windows behind it. */ boolean isOpaqueDrawn() { return (mAttrs.format == PixelFormat.OPAQUE || mAttrs.type == TYPE_WALLPAPER) && mSurface != null && mAnimation == null && (mAppToken == null || mAppToken.animation == null) && !mDrawPending && !mCommitDrawPending; } /** * Return whether this window is wanting to have a translation * animation applied to it for an in-progress move. (Only makes * sense to call from performLayoutAndPlaceSurfacesLockedInner().) */ boolean shouldAnimateMove() { return mContentChanged && !mExiting && !mLastHidden && !mService.mDisplayFrozen && (mFrame.top != mLastFrame.top || mFrame.left != mLastFrame.left) && (mAttachedWindow == null || !mAttachedWindow.shouldAnimateMove()) && mService.mPolicy.isScreenOnFully(); } boolean isFullscreen(int screenWidth, int screenHeight) { return mFrame.left <= 0 && mFrame.top <= 0 && mFrame.right >= screenWidth && mFrame.bottom >= screenHeight; } void removeLocked() { disposeInputChannel(); if (mAttachedWindow != null) { if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(WindowManagerService.TAG, "Removing " + this + " from " + mAttachedWindow); mAttachedWindow.mChildWindows.remove(this); } destroyDeferredSurfaceLocked(); destroySurfaceLocked(); mSession.windowRemovedLocked(); try { mClient.asBinder().unlinkToDeath(mDeathRecipient, 0); } catch (RuntimeException e) { // Ignore if it has already been removed (usually because // we are doing this as part of processing a death note.) } } void setInputChannel(InputChannel inputChannel) { if (mInputChannel != null) { throw new IllegalStateException("Window already has an input channel."); } mInputChannel = inputChannel; mInputWindowHandle.inputChannel = inputChannel; } void disposeInputChannel() { if (mInputChannel != null) { mService.mInputManager.unregisterInputChannel(mInputChannel); mInputChannel.dispose(); mInputChannel = null; } mInputWindowHandle.inputChannel = null; } private class DeathRecipient implements IBinder.DeathRecipient { public void binderDied() { try { synchronized(mService.mWindowMap) { WindowState win = mService.windowForClientLocked(mSession, mClient, false); Slog.i(WindowManagerService.TAG, "WIN DEATH: " + win); if (win != null) { mService.removeWindowLocked(mSession, win); } } } catch (IllegalArgumentException ex) { // This will happen if the window has already been // removed. } } } /** Returns true if this window desires key events. */ public final boolean canReceiveKeys() { return isVisibleOrAdding() && (mViewVisibility == View.VISIBLE) && ((mAttrs.flags & WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) == 0); } public boolean hasDrawnLw() { return mHasDrawn; } public boolean showLw(boolean doAnimation) { return showLw(doAnimation, true); } boolean showLw(boolean doAnimation, boolean requestAnim) { if (mPolicyVisibility && mPolicyVisibilityAfterAnim) { return false; } if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Policy visibility true: " + this); if (doAnimation) { if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "doAnimation: mPolicyVisibility=" + mPolicyVisibility + " mAnimation=" + mAnimation); if (mService.mDisplayFrozen || !mService.mPolicy.isScreenOnFully()) { doAnimation = false; } else if (mPolicyVisibility && mAnimation == null) { // Check for the case where we are currently visible and // not animating; we do not want to do animation at such a // point to become visible when we already are. doAnimation = false; } } mPolicyVisibility = true; mPolicyVisibilityAfterAnim = true; if (doAnimation) { mService.applyAnimationLocked(this, WindowManagerPolicy.TRANSIT_ENTER, true); } if (requestAnim) { mService.requestAnimationLocked(0); } return true; } public boolean hideLw(boolean doAnimation) { return hideLw(doAnimation, true); } boolean hideLw(boolean doAnimation, boolean requestAnim) { if (doAnimation) { if (mService.mDisplayFrozen || !mService.mPolicy.isScreenOnFully()) { doAnimation = false; } } boolean current = doAnimation ? mPolicyVisibilityAfterAnim : mPolicyVisibility; if (!current) { return false; } if (doAnimation) { mService.applyAnimationLocked(this, WindowManagerPolicy.TRANSIT_EXIT, false); if (mAnimation == null) { doAnimation = false; } } if (doAnimation) { mPolicyVisibilityAfterAnim = false; } else { if (DEBUG_VISIBILITY) Slog.v(WindowManagerService.TAG, "Policy visibility false: " + this); mPolicyVisibilityAfterAnim = false; mPolicyVisibility = false; // Window is no longer visible -- make sure if we were waiting // for it to be displayed before enabling the display, that // we allow the display to be enabled now. mService.enableScreenIfNeededLocked(); if (mService.mCurrentFocus == this) { mService.mFocusMayChange = true; } } if (requestAnim) { mService.requestAnimationLocked(0); } return true; } private static void applyInsets(Region outRegion, Rect frame, Rect inset) { outRegion.set( frame.left + inset.left, frame.top + inset.top, frame.right - inset.right, frame.bottom - inset.bottom); } public void getTouchableRegion(Region outRegion) { final Rect frame = mFrame; switch (mTouchableInsets) { default: case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME: outRegion.set(frame); break; case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT: applyInsets(outRegion, frame, mGivenContentInsets); break; case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE: applyInsets(outRegion, frame, mGivenVisibleInsets); break; case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_REGION: { final Region givenTouchableRegion = mGivenTouchableRegion; outRegion.set(givenTouchableRegion); outRegion.translate(frame.left, frame.top); break; } } } void dump(PrintWriter pw, String prefix, boolean dumpAll) { pw.print(prefix); pw.print("mSession="); pw.print(mSession); pw.print(" mClient="); pw.println(mClient.asBinder()); pw.print(prefix); pw.print("mAttrs="); pw.println(mAttrs); pw.print(prefix); pw.print("Requested w="); pw.print(mRequestedWidth); pw.print(" h="); pw.print(mRequestedHeight); pw.print(" mLayoutSeq="); pw.println(mLayoutSeq); if (mAttachedWindow != null || mLayoutAttached) { pw.print(prefix); pw.print("mAttachedWindow="); pw.print(mAttachedWindow); pw.print(" mLayoutAttached="); pw.println(mLayoutAttached); } if (mIsImWindow || mIsWallpaper || mIsFloatingLayer) { pw.print(prefix); pw.print("mIsImWindow="); pw.print(mIsImWindow); pw.print(" mIsWallpaper="); pw.print(mIsWallpaper); pw.print(" mIsFloatingLayer="); pw.print(mIsFloatingLayer); pw.print(" mWallpaperVisible="); pw.println(mWallpaperVisible); } if (dumpAll) { pw.print(prefix); pw.print("mBaseLayer="); pw.print(mBaseLayer); pw.print(" mSubLayer="); pw.print(mSubLayer); pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+"); pw.print((mTargetAppToken != null ? mTargetAppToken.animLayerAdjustment : (mAppToken != null ? mAppToken.animLayerAdjustment : 0))); pw.print("="); pw.print(mAnimLayer); pw.print(" mLastLayer="); pw.println(mLastLayer); } if (mSurface != null) { if (dumpAll) { pw.print(prefix); pw.print("mSurface="); pw.println(mSurface); } pw.print(prefix); pw.print("Surface: shown="); pw.print(mSurfaceShown); pw.print(" layer="); pw.print(mSurfaceLayer); pw.print(" alpha="); pw.print(mSurfaceAlpha); pw.print(" rect=("); pw.print(mSurfaceX); pw.print(","); pw.print(mSurfaceY); pw.print(") "); pw.print(mSurfaceW); pw.print(" x "); pw.println(mSurfaceH); } if (mPendingDestroySurface != null) { pw.print(prefix); pw.print("mPendingDestroySurface="); pw.println(mPendingDestroySurface); } if (dumpAll) { pw.print(prefix); pw.print("mToken="); pw.println(mToken); pw.print(prefix); pw.print("mRootToken="); pw.println(mRootToken); if (mAppToken != null) { pw.print(prefix); pw.print("mAppToken="); pw.println(mAppToken); } if (mTargetAppToken != null) { pw.print(prefix); pw.print("mTargetAppToken="); pw.println(mTargetAppToken); } pw.print(prefix); pw.print("mViewVisibility=0x"); pw.print(Integer.toHexString(mViewVisibility)); pw.print(" mLastHidden="); pw.print(mLastHidden); pw.print(" mHaveFrame="); pw.print(mHaveFrame); pw.print(" mObscured="); pw.println(mObscured); pw.print(prefix); pw.print("mSeq="); pw.print(mSeq); pw.print(" mSystemUiVisibility=0x"); pw.println(Integer.toHexString(mSystemUiVisibility)); } if (!mPolicyVisibility || !mPolicyVisibilityAfterAnim || mAttachedHidden) { pw.print(prefix); pw.print("mPolicyVisibility="); pw.print(mPolicyVisibility); pw.print(" mPolicyVisibilityAfterAnim="); pw.print(mPolicyVisibilityAfterAnim); pw.print(" mAttachedHidden="); pw.println(mAttachedHidden); } if (!mRelayoutCalled || mLayoutNeeded) { pw.print(prefix); pw.print("mRelayoutCalled="); pw.print(mRelayoutCalled); pw.print(" mLayoutNeeded="); pw.println(mLayoutNeeded); } if (mSurfaceResized || mSurfaceDestroyDeferred) { pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized); pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred); } if (mXOffset != 0 || mYOffset != 0) { pw.print(prefix); pw.print("Offsets x="); pw.print(mXOffset); pw.print(" y="); pw.println(mYOffset); } if (dumpAll) { pw.print(prefix); pw.print("mGivenContentInsets="); mGivenContentInsets.printShortString(pw); pw.print(" mGivenVisibleInsets="); mGivenVisibleInsets.printShortString(pw); pw.println(); if (mTouchableInsets != 0 || mGivenInsetsPending) { pw.print(prefix); pw.print("mTouchableInsets="); pw.print(mTouchableInsets); pw.print(" mGivenInsetsPending="); pw.println(mGivenInsetsPending); } pw.print(prefix); pw.print("mConfiguration="); pw.println(mConfiguration); } pw.print(prefix); pw.print("mShownFrame="); mShownFrame.printShortString(pw); pw.println(); if (dumpAll) { pw.print(prefix); pw.print("mFrame="); mFrame.printShortString(pw); pw.print(" last="); mLastFrame.printShortString(pw); pw.println(); } if (mEnforceSizeCompat) { pw.print(prefix); pw.print("mCompatFrame="); mCompatFrame.printShortString(pw); pw.println(); } if (dumpAll) { pw.print(prefix); pw.print("mContainingFrame="); mContainingFrame.printShortString(pw); pw.print(" mParentFrame="); mParentFrame.printShortString(pw); pw.print(" mDisplayFrame="); mDisplayFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mContentFrame="); mContentFrame.printShortString(pw); pw.print(" mVisibleFrame="); mVisibleFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mContentInsets="); mContentInsets.printShortString(pw); pw.print(" last="); mLastContentInsets.printShortString(pw); pw.print(" mVisibleInsets="); mVisibleInsets.printShortString(pw); pw.print(" last="); mLastVisibleInsets.printShortString(pw); pw.println(); } if (mAnimating || mLocalAnimating || mAnimationIsEntrance || mAnimation != null) { pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating); pw.print(" mLocalAnimating="); pw.print(mLocalAnimating); pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance); pw.print(" mAnimation="); pw.println(mAnimation); } if (mHasTransformation || mHasLocalTransformation) { pw.print(prefix); pw.print("XForm: has="); pw.print(mHasTransformation); pw.print(" hasLocal="); pw.print(mHasLocalTransformation); pw.print(" "); mTransformation.printShortString(pw); pw.println(); } if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) { pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha); pw.print(" mAlpha="); pw.print(mAlpha); pw.print(" mLastAlpha="); pw.println(mLastAlpha); } if (mHaveMatrix || mGlobalScale != 1) { pw.print(prefix); pw.print("mGlobalScale="); pw.print(mGlobalScale); pw.print(" mDsDx="); pw.print(mDsDx); pw.print(" mDtDx="); pw.print(mDtDx); pw.print(" mDsDy="); pw.print(mDsDy); pw.print(" mDtDy="); pw.println(mDtDy); } if (dumpAll) { pw.print(prefix); pw.print("mDrawPending="); pw.print(mDrawPending); pw.print(" mCommitDrawPending="); pw.print(mCommitDrawPending); pw.print(" mReadyToShow="); pw.print(mReadyToShow); pw.print(" mHasDrawn="); pw.println(mHasDrawn); } if (mExiting || mRemoveOnExit || mDestroying || mRemoved) { pw.print(prefix); pw.print("mExiting="); pw.print(mExiting); pw.print(" mRemoveOnExit="); pw.print(mRemoveOnExit); pw.print(" mDestroying="); pw.print(mDestroying); pw.print(" mRemoved="); pw.println(mRemoved); } if (mOrientationChanging || mAppFreezing || mTurnOnScreen) { pw.print(prefix); pw.print("mOrientationChanging="); pw.print(mOrientationChanging); pw.print(" mAppFreezing="); pw.print(mAppFreezing); pw.print(" mTurnOnScreen="); pw.println(mTurnOnScreen); } if (mHScale != 1 || mVScale != 1) { pw.print(prefix); pw.print("mHScale="); pw.print(mHScale); pw.print(" mVScale="); pw.println(mVScale); } if (mWallpaperX != -1 || mWallpaperY != -1) { pw.print(prefix); pw.print("mWallpaperX="); pw.print(mWallpaperX); pw.print(" mWallpaperY="); pw.println(mWallpaperY); } if (mWallpaperXStep != -1 || mWallpaperYStep != -1) { pw.print(prefix); pw.print("mWallpaperXStep="); pw.print(mWallpaperXStep); pw.print(" mWallpaperYStep="); pw.println(mWallpaperYStep); } } String makeInputChannelName() { return Integer.toHexString(System.identityHashCode(this)) + " " + mAttrs.getTitle(); } @Override public String toString() { if (mStringNameCache == null || mLastTitle != mAttrs.getTitle() || mWasPaused != mToken.paused) { mLastTitle = mAttrs.getTitle(); mWasPaused = mToken.paused; mStringNameCache = "Window{" + Integer.toHexString(System.identityHashCode(this)) + " " + mLastTitle + " paused=" + mWasPaused + "}"; } return mStringNameCache; } }