/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package bots.mctsbot.ai.bots.bot.gametree.search;
import bots.mctsbot.ai.bots.bot.gametree.action.ProbabilityAction;
import bots.mctsbot.ai.opponentmodels.OpponentModel;
import bots.mctsbot.client.common.gamestate.GameState;
import bots.mctsbot.common.elements.player.PlayerId;
import bots.mctsbot.common.util.Pair;
import bots.mctsbot.common.util.Triple;
public interface InnerGameTreeNode extends GameTreeNode {
Distribution getValueDistribution(double lowerBound);
GameState getGameState();
Triple<Double, Double, Double> getFoldCallRaiseProbabilities();
Pair<Double, Double> getCheckBetProbabilities();
PlayerId getPlayerId();
PlayerId getBotId();
GameTreeNode getChildAfter(ProbabilityAction action, int subtreeTokens);
OpponentModel getOpponentModel();
}