/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package bots.mctsbot.ai.bots.bot.gametree.mcts.nodes;
import bots.mctsbot.ai.bots.bot.gametree.action.ProbabilityAction;
import bots.mctsbot.ai.bots.bot.gametree.rollout.DistributionRollout4;
import bots.mctsbot.client.common.gamestate.GameState;
public class MCTSShowdownRollOutNode extends ShowdownNode {
public final DistributionRollout4 rollout;
public final int stackSize;
public MCTSShowdownRollOutNode(GameState gameState, InnerNode parent, ProbabilityAction probAction) {
super(parent, probAction);
this.rollout = new DistributionRollout4(gameState, parent.bot);
this.stackSize = rollout.botState.getStack();
}
@Override
public double simulate() {
return stackSize + rollout.doRollOut(2, 2).getMean();
}
@Override
public GameState getGameState() {
return rollout.gameState;
}
public static class Factory implements ShowdownNode.Factory {
@Override
public MCTSShowdownRollOutNode create(GameState gameState, InnerNode parent, ProbabilityAction probAction) {
return new MCTSShowdownRollOutNode(gameState, parent, probAction);
}
}
}