/** * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package bots.mctsbot.ai.bots.bot.gametree.mcts.nodes; import bots.mctsbot.ai.bots.bot.gametree.action.ProbabilityAction; import bots.mctsbot.ai.bots.bot.gametree.rollout.DistributionRollout4; import bots.mctsbot.client.common.gamestate.GameState; public class MCTSShowdownRollOutNode extends ShowdownNode { public final DistributionRollout4 rollout; public final int stackSize; public MCTSShowdownRollOutNode(GameState gameState, InnerNode parent, ProbabilityAction probAction) { super(parent, probAction); this.rollout = new DistributionRollout4(gameState, parent.bot); this.stackSize = rollout.botState.getStack(); } @Override public double simulate() { return stackSize + rollout.doRollOut(2, 2).getMean(); } @Override public GameState getGameState() { return rollout.gameState; } public static class Factory implements ShowdownNode.Factory { @Override public MCTSShowdownRollOutNode create(GameState gameState, InnerNode parent, ProbabilityAction probAction) { return new MCTSShowdownRollOutNode(gameState, parent, probAction); } } }