/* * Copyright (C) 2013 RoketGamer <http://roketgamer.com> and contributors. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.roketgamer; import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; import com.roketgamer.log.LoggerHook; import com.roketgamer.rauth.*; public class RoketGamer { /** RoketGamer components */ private APIKey key; private Player player; private AuthStatus status; private Session session; private LoggerHook loggerHook; private static RoketGamer instance; /** Constants */ public static final String VERSION = "1.0"; public static final String SERVER_LOCATION = "http://www.roketgamer.com"; /** * Initialize RoketGamer. Returns <code>AuthStatus</code>. * @param key * @param player * @param forceAuth * @return */ public AuthStatus init(APIKey key, Player player, LoggerHook loggerHook) { instance = this; this.key = key; this.player = player; this.loggerHook = loggerHook; try { URL url = new URL(SERVER_LOCATION + "/api/" + VERSION + "/auth/login.php?key=" + key.getKey() + "&username=" + player.getName() + "&password=" + player.getPassword().getPassword()); URLConnection connection = url.openConnection(); connection.addRequestProperty("Protocol", "Http/1.1"); connection.addRequestProperty("Connection", "keep-alive"); connection.addRequestProperty("Keep-Alive", "1000"); connection.addRequestProperty("User-Agent", "Web-Agent"); BufferedReader in = new BufferedReader(new InputStreamReader(connection.getInputStream())); String result = in.readLine(); if (result.contains("true")) { session = new Session(in.readLine()); status = AuthStatus.GOOD; loggerHook.printInfo("Logged in successfully"); player.loadData(); } else if (result.contains("false")) { if(result.contains("Invalid API key")) { status = AuthStatus.INVALID_API_KEY; loggerHook.printError("Invalid API key"); } else if (result.contains("Invalid user")) { status = AuthStatus.BAD; loggerHook.printError("Invalid user"); } else if(result.contains("offine")) { status = AuthStatus.OFFLINE; loggerHook.printError("Server is offline"); } } else { status = AuthStatus.UNKNOWN; loggerHook.printError("Unknown AuthStatus"); } in.close(); } catch (Exception e) { } return status; } /** * Returns current <code>APIKey</code>. * @return */ public APIKey getKey() { return key; } /** * Return current <code>Player</code>. * @return */ public Player getPlayer() { return player; } /** * Return current <code>Session</code>. * @return */ public Session getSession() { return session; } /** * Return current <code>AuthStatus</code>. * @return */ public AuthStatus getStatus() { return status; } /** * Return current <code>LoggerHook</code>. * @return */ public LoggerHook getLoggerHook() { return loggerHook; } /** * Return RoketGamer version. * @return */ public String getVersion() { return VERSION; } /** * Return RoketGamer server location. * @return */ public String getServerLocation() { return SERVER_LOCATION; } /** * Get current <code>RoketGamer</code> instance. */ public static RoketGamer getInstance() { return instance; } }