package com.jpii.navalbattle.pavo.gui.effects;
import java.awt.image.BufferedImage;
import com.jpii.navalbattle.pavo.PavoHelper;
public class GameWindowFade extends GameWindowEffect {
public GameWindowFade() {
super();
}
public void setTransparency(float amount) {
setParameter("transparency", amount);
}
public BufferedImage ApplyEffect(BufferedImage buffer) {
if (buffer == null)
return null;
return PavoHelper.imgUtilAdjustImageTransparency(buffer, (Float)getParameter("transparency"));
}
}