package com.jpii.navalbattle.pavo.gui.effects; import java.awt.image.BufferedImage; import com.jpii.navalbattle.pavo.PavoHelper; public class GameWindowFade extends GameWindowEffect { public GameWindowFade() { super(); } public void setTransparency(float amount) { setParameter("transparency", amount); } public BufferedImage ApplyEffect(BufferedImage buffer) { if (buffer == null) return null; return PavoHelper.imgUtilAdjustImageTransparency(buffer, (Float)getParameter("transparency")); } }