package com.jpii.navalbattle.pavo.mods; import java.awt.Graphics2D; import java.awt.event.KeyEvent; import java.awt.event.MouseEvent; import java.io.File; import com.jpii.navalbattle.pavo.Chunk; import com.jpii.navalbattle.pavo.Game; import com.jpii.navalbattle.pavo.World; public class Mod { public Mod() { } public void onGameLoad(Game g) { } public void onMouseMove(MouseEvent me) { } public void onKeyDown(KeyEvent ke) { } public void onMouseDown(MouseEvent me) { } public void onMouseUp(MouseEvent me) { } public void onGameClose(Game g) { } public void onGameSave(Game g,File path) { } public void onGameLoad(Game g,File path) { } public void onChunkRender(Chunk c, Graphics2D g) { } public void onWorldRender(World w,Graphics2D g) { } public void onWorldTick(World w) { } }