package com.jpii.navalbattle.pavo.mods;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.io.File;
import com.jpii.navalbattle.pavo.Chunk;
import com.jpii.navalbattle.pavo.Game;
import com.jpii.navalbattle.pavo.World;
public class Mod {
public Mod() {
}
public void onGameLoad(Game g) {
}
public void onMouseMove(MouseEvent me) {
}
public void onKeyDown(KeyEvent ke) {
}
public void onMouseDown(MouseEvent me) {
}
public void onMouseUp(MouseEvent me) {
}
public void onGameClose(Game g) {
}
public void onGameSave(Game g,File path) {
}
public void onGameLoad(Game g,File path) {
}
public void onChunkRender(Chunk c, Graphics2D g) {
}
public void onWorldRender(World w,Graphics2D g) {
}
public void onWorldTick(World w) {
}
}