package com.jpii.navalbattle.pavo;
public class WorldStatus {
private WorldSize ws;
private TimeManager tm;
private boolean _generationFlag = false;
public WorldStatus(WorldSize ws, TimeManager tm) {
this.ws = ws;
this.tm = tm;
}
public void NOTOUCH_930202894(int flag) {
if (flag == 0)
_generationFlag = true;
else
_generationFlag = false;
}
public int getCurrentMinutes() {
return tm.getCurrentMinutes();
}
public int getCurrentHour() {
return tm.getCurrentHour();
}
public int getWorldWidth() {
return PavoHelper.getGameWidth(ws);
}
public int getWorldHeight() {
return PavoHelper.getGameHeight(ws);
}
public int getChunksWidth() {
return PavoHelper.getGameWidth(ws) * 2;
}
public int getChunksHeight() {
return PavoHelper.getGameHeight(ws) * 2;
}
public boolean isDoneGenerating() {
return _generationFlag;
}
}