package com.jpii.navalbattle.pavo; public class WorldStatus { private WorldSize ws; private TimeManager tm; private boolean _generationFlag = false; public WorldStatus(WorldSize ws, TimeManager tm) { this.ws = ws; this.tm = tm; } public void NOTOUCH_930202894(int flag) { if (flag == 0) _generationFlag = true; else _generationFlag = false; } public int getCurrentMinutes() { return tm.getCurrentMinutes(); } public int getCurrentHour() { return tm.getCurrentHour(); } public int getWorldWidth() { return PavoHelper.getGameWidth(ws); } public int getWorldHeight() { return PavoHelper.getGameHeight(ws); } public int getChunksWidth() { return PavoHelper.getGameWidth(ws) * 2; } public int getChunksHeight() { return PavoHelper.getGameHeight(ws) * 2; } public boolean isDoneGenerating() { return _generationFlag; } }