package com.jpii.navalbattle.game; import com.jpii.navalbattle.pavo.Game; import com.jpii.navalbattle.pavo.io.PavoServer; public class NavalServer extends PavoServer { Game game; /** * @param ipaddress */ public NavalServer(Game game) { super(); this.game = game; } public void onClientConnect() { game.akamaideli3242very(); send("SEED:"+Game.Settings.seed); } public void onMessageRecieved(String message) { if (message.startsWith("bounds:")) { String part = message.replace("bounds:",""); String col = part.substring(0, part.indexOf(",")); String row = part.substring(part.indexOf(",")+1); int x = Integer.parseInt(col); int y = Integer.parseInt(row); NavalGame gn = (NavalGame)game; gn.getMap().setMultiplayer(x, y); } else super.onMessageRecieved(message); } }