/* * JAME 6.2.1 * http://jame.sourceforge.net * * Copyright 2001, 2016 Andrea Medeghini * * This file is based on code from idx3dIII * Copyright 1999, 2000 Peter Walser * http://www.idx3d.ch/idx3d/idx3d.html * * This file is part of JAME. * * JAME is an application for creating fractals and other graphics artifacts. * * JAME is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JAME is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JAME. If not, see <http://www.gnu.org/licenses/>. * */ package net.sf.jame.core.media.g3d; public class TopProjector extends Projector { public TopProjector() { } @Override public void project(final Part part) { final Vector min = part.min(); final Vector max = part.max(); final float du = 1f / (max.x - min.x); final float dv = 1f / (max.z - min.z); for (final Vertex element : part.vertices) { element.u = (element.q.x - min.x) * du; element.v = (element.q.z - min.z) * dv; } } }