/* * JAME 6.2.1 * http://jame.sourceforge.net * * Copyright 2001, 2016 Andrea Medeghini * * This file is part of JAME. * * JAME is an application for creating fractals and other graphics artifacts. * * JAME is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JAME is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JAME. If not, see <http://www.gnu.org/licenses/>. * */ package net.sf.jame.core.media; import java.util.ListIterator; public final class Timeline { private final LayerList layers = new LayerList(); private boolean dirty = false; private int frames = 0; private int frame = 0; public Timeline() { } public Timeline(final LayerList list) { layers.addAll(list); } @Override public Object clone() throws CloneNotSupportedException { return new Timeline((LayerList) layers.clone()); } @Override public String toString() { return "timeline " + hashCode(); } public void removeLayer(final Layer layer) { layers.remove(layer); dirty = false; } public void addLayerFirst(final Layer layer) { layers.addFirst(layer); dirty = false; } public void addLayerLast(final Layer layer) { layers.addLast(layer); dirty = false; } public void removeLayerFirst() { layers.removeFirst(); dirty = false; } public void removeLayerLast() { layers.removeLast(); dirty = false; } public void removeLayers() { layers.clear(); dirty = false; } public void setLayer(final int index, final Layer layer) { layers.set(index, layer); dirty = false; } public Layer getLayer(final int index) { return layers.get(index); } public int getLayers() { return layers.size(); } public int getFrames() { return frames; } public int getFrame() { return frame; } public boolean isFirstFrame() { return (frame == 0); } public boolean isLastFrame() { return (frame == (frames - 1)); } boolean isChanged() { boolean changed = false; final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { if ((li.next()).isChanged()) { changed = true; break; } } return changed; } void buildFrames() { frames = 0; final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { frames = Math.max(frames, (li.next()).getFrames()); } dirty = true; } void setFrame(final int frame) { if ((!dirty) || (isChanged())) { buildFrames(); } this.frame = frame; if ((this.frame >= 0) && (this.frame < frames)) { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).setFrame(this.frame); } } } void nextFrame() { if ((!dirty) || (isChanged())) { buildFrames(); } frame = frame + 1; if ((frame >= 0) && (frame < frames)) { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).nextFrame(); } } else { setFrame(0); } } void prevFrame() { if ((!dirty) || (isChanged())) { buildFrames(); } frame = frame - 1; if ((frame >= 0) && (frame < frames)) { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).prevFrame(); } } else { setFrame(frames - 1); } } void build(final Controller engine, final Movie movie) { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).build(engine, movie); } } void init() { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).init(); } } void kill() { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).kill(); } } void reset() { final ListIterator<Layer> li = layers.listIterator(); while (li.hasNext()) { (li.next()).reset(); } } }