/*
* JAME 6.2.1
* http://jame.sourceforge.net
*
* Copyright 2001, 2016 Andrea Medeghini
*
* This file is part of JAME.
*
* JAME is an application for creating fractals and other graphics artifacts.
*
* JAME is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* JAME is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with JAME. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.sf.jame.core.media;
public final class ClipSoundSequence extends Sequence {
private final AbstractClipSound object;
private int frames = 0;
private int frame = 0;
public ClipSoundSequence(final AbstractClipSound object, final int frames) {
this.object = object;
this.frames = frames;
}
@Override
public Object clone() throws CloneNotSupportedException {
return new ClipSoundSequence((AbstractClipSound) object.clone(), frames);
}
@Override
public AbstractObject getObject() {
return object;
}
@Override
public int getFrames() {
return frames;
}
@Override
public int getFrame() {
return frame;
}
@Override
public boolean isFirstFrame() {
return (frame == 0);
}
@Override
public boolean isLastFrame() {
return (frame == (frames - 1));
}
@Override
void build(final Controller controller, final Movie parent, final Layer layer) {
if (object != null) {
object.build(controller, parent, layer, this);
}
}
@Override
void init() {
if (object != null) {
object.init();
}
}
@Override
void kill() {
if (object != null) {
object.kill();
}
}
@Override
void reset() {
if (object != null) {
object.reset();
}
}
@Override
void setFrame(final int frame) {
this.frame = frame;
if (isFirstFrame()) {
object.play();
}
}
@Override
void nextFrame() {
frame = frame + 1;
if (isFirstFrame()) {
object.play();
}
}
@Override
void prevFrame() {
frame = frame - 1;
if (isFirstFrame()) {
object.play();
}
}
}