/*
* JAME 6.2.1
* http://jame.sourceforge.net
*
* Copyright 2001, 2016 Andrea Medeghini
*
* This file is part of JAME.
*
* JAME is an application for creating fractals and other graphics artifacts.
*
* JAME is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* JAME is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with JAME. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.sf.jame.core.swing.media.renderer;
import java.awt.Canvas;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.awt.geom.Point2D;
import java.awt.image.BufferedImage;
import java.util.concurrent.Semaphore;
import net.sf.jame.core.media.EngineMouseEvent;
import net.sf.jame.core.swing.media.animator.MovieAnimatorContext;
/**
* @author Andrea Medeghini
*/
public class RenderingCanvas extends Canvas implements MovieAnimatorContext {
private static final long serialVersionUID = 1L;
private final EngineKeyAdapter keyadapter = new EngineKeyAdapter();
private final EngineMouseAdapter mouseadapter = new EngineMouseAdapter();
private final EngineMouseMotionAdapter mousemotionadapter = new EngineMouseMotionAdapter();
private BufferedImage[] bufferedImage = new BufferedImage[2];
private Semaphore swapSemaphore = new Semaphore(1);
private final MovieRenderer renderer;
/**
* @param renderer
*/
public RenderingCanvas(final MovieRenderer renderer) {
this.renderer = renderer;
addKeyListener(keyadapter);
addMouseListener(mouseadapter);
addMouseMotionListener(mousemotionadapter);
}
/**
* @return
*/
public MovieRenderer getRenderer() {
return renderer;
}
/**
* @see java.awt.Canvas#update(java.awt.Graphics)
*/
@Override
public void update(final Graphics g) {
paint(g);
}
/**
* @see java.awt.Canvas#paint(java.awt.Graphics)
*/
@Override
public void paint(Graphics g) {
if ((getWidth() > 0) && (getHeight() > 0)) {
try {
swapSemaphore.acquire();
if (bufferedImage[0] == null) {
bufferedImage[0] = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB);
}
g.drawImage(bufferedImage[0], 0, 0, this);
}
catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
finally {
swapSemaphore.release();
}
}
}
private Graphics2D getOffscreenGraphics() {
if ((getWidth() > 0) && (getHeight() > 0)) {
try {
swapSemaphore.acquire();
if (bufferedImage[1] == null) {
bufferedImage[1] = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB);
}
return bufferedImage[1].createGraphics();
}
catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
finally {
swapSemaphore.release();
}
}
return null;
}
private void swap() {
try {
swapSemaphore.acquire();
BufferedImage tmpBufferedImage = bufferedImage[0];
bufferedImage[0] = bufferedImage[1];
bufferedImage[1] = tmpBufferedImage;
}
catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
finally {
swapSemaphore.release();
}
}
/**
* @see net.sf.jame.core.swing.media.animator.MovieAnimatorContext#draw()
*/
public void draw() {
final Graphics2D g2d = getOffscreenGraphics();
if (g2d != null) {
renderer.draw(g2d);
g2d.dispose();
swap();
}
repaint();
renderer.nextFrame();
}
private class EngineKeyAdapter extends KeyAdapter {
public EngineKeyAdapter() {
}
@Override
public void keyPressed(final KeyEvent e) {
}
}
private class EngineMouseAdapter extends MouseAdapter {
public EngineMouseAdapter() {
}
@Override
public void mousePressed(final MouseEvent e) {
renderer.enqueueEvent(new EngineMouseEvent(EngineMouseEvent.PRESSED, new Point2D.Float(e.getX(), e.getY())));
}
@Override
public void mouseReleased(final MouseEvent e) {
renderer.enqueueEvent(new EngineMouseEvent(EngineMouseEvent.RELEASED, new Point2D.Float(e.getX(), e.getY())));
}
}
private class EngineMouseMotionAdapter extends MouseMotionAdapter {
public EngineMouseMotionAdapter() {
}
@Override
public void mouseMoved(final MouseEvent e) {
renderer.enqueueEvent(new EngineMouseEvent(EngineMouseEvent.MOVED, new Point2D.Float(e.getX(), e.getY())));
}
@Override
public void mouseDragged(final MouseEvent e) {
renderer.enqueueEvent(new EngineMouseEvent(EngineMouseEvent.DRAGGED, new Point2D.Float(e.getX(), e.getY())));
}
}
}