/* * JAME 6.2.1 * http://jame.sourceforge.net * * Copyright 2001, 2016 Andrea Medeghini * * This file is based on code from idx3dIII * Copyright 1999, 2000 Peter Walser * http://www.idx3d.ch/idx3d/idx3d.html * * This file is part of JAME. * * JAME is an application for creating fractals and other graphics artifacts. * * JAME is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JAME is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JAME. If not, see <http://www.gnu.org/licenses/>. * */ package net.sf.jame.core.media.g3d; public abstract class Solid { Handler handler; Assembly parent; Matrix mp = new Matrix(); Matrix mq = new Matrix(); Matrix mr = new Matrix(); Matrix ml = new Matrix(); String name; public boolean hidden = false; public Solid(final String name) { this.name = name; } public final String getName() { return (name); } public final void rotate(final float dx, final float dy, final float dz) { mp.rotate(dx, dy, dz); mr.rotate(dx, dy, dz); } public final void shift(final float dx, final float dy, final float dz) { mp.shift(dx, dy, dz); } public final void rotateSelf(final float dx, final float dy, final float dz) { mp.rotateSelf(dx, dy, dz); mr.rotateSelf(dx, dy, dz); } public final void shiftSelf(final float dx, final float dy, final float dz) { mp.shiftSelf(dx, dy, dz); } public final void reset() { mp = new Matrix(mq); mr = new Matrix(ml); } public final void setHandler(final Handler handler) { this.handler = handler; } abstract void project(Matrix ml, Matrix mt, float vx, float vy, float vz); abstract public void transform(Matrix mt); abstract void rebuild(); }