/*
* JAME 6.2.1
* http://jame.sourceforge.net
*
* Copyright 2001, 2016 Andrea Medeghini
*
* This file is based on code from idx3dIII
* Copyright 1999, 2000 Peter Walser
* http://www.idx3d.ch/idx3d/idx3d.html
*
* This file is part of JAME.
*
* JAME is an application for creating fractals and other graphics artifacts.
*
* JAME is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* JAME is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with JAME. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.sf.jame.core.media.g3d;
public abstract class Solid {
Handler handler;
Assembly parent;
Matrix mp = new Matrix();
Matrix mq = new Matrix();
Matrix mr = new Matrix();
Matrix ml = new Matrix();
String name;
public boolean hidden = false;
public Solid(final String name) {
this.name = name;
}
public final String getName() {
return (name);
}
public final void rotate(final float dx, final float dy, final float dz) {
mp.rotate(dx, dy, dz);
mr.rotate(dx, dy, dz);
}
public final void shift(final float dx, final float dy, final float dz) {
mp.shift(dx, dy, dz);
}
public final void rotateSelf(final float dx, final float dy, final float dz) {
mp.rotateSelf(dx, dy, dz);
mr.rotateSelf(dx, dy, dz);
}
public final void shiftSelf(final float dx, final float dy, final float dz) {
mp.shiftSelf(dx, dy, dz);
}
public final void reset() {
mp = new Matrix(mq);
mr = new Matrix(ml);
}
public final void setHandler(final Handler handler) {
this.handler = handler;
}
abstract void project(Matrix ml, Matrix mt, float vx, float vy, float vz);
abstract public void transform(Matrix mt);
abstract void rebuild();
}