/*
* JAME 6.2.1
* http://jame.sourceforge.net
*
* Copyright 2001, 2016 Andrea Medeghini
*
* This file is based on code from idx3dIII
* Copyright 1999, 2000 Peter Walser
* http://www.idx3d.ch/idx3d/idx3d.html
*
* This file is part of JAME.
*
* JAME is an application for creating fractals and other graphics artifacts.
*
* JAME is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* JAME is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with JAME. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.sf.jame.core.media.g3d;
public class CylindricProjector extends Projector {
public CylindricProjector() {
}
@Override
public void project(final Part part) {
final Vector min = part.min();
final Vector max = part.max();
final float dz = 1f / (max.z - min.z);
for (final Vertex element : part.vertices) {
element.q.buildCylindric();
element.u = (element.q.t) / (2f * 3.14159265f);
element.v = (element.q.z - min.z) * dz;
}
}
}