/* * JAME 6.2.1 * http://jame.sourceforge.net * * Copyright 2001, 2016 Andrea Medeghini * * This file is based on code from idx3dIII * Copyright 1999, 2000 Peter Walser * http://www.idx3d.ch/idx3d/idx3d.html * * This file is part of JAME. * * JAME is an application for creating fractals and other graphics artifacts. * * JAME is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JAME is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JAME. If not, see <http://www.gnu.org/licenses/>. * */ package net.sf.jame.core.media.g3d; public class Light { int diffuse; int specular; int highlightSheen; int highlightSpread; Vector v; String name; public Light(final String name, final float x, final float y, final float z, final int diffuse, final int specular, final int highlightSheen, final int highlightSpread) { if (name == null) { throw new IllegalArgumentException("illegal argument ! [name == null]"); } this.name = name; this.diffuse = diffuse; this.specular = specular; this.highlightSheen = highlightSheen; this.highlightSpread = highlightSpread; v = new Vector(x, y, z); } public final String getName() { return (name); } }