/* * JBox2D - A Java Port of Erin Catto's Box2D * * JBox2D homepage: http://jbox2d.sourceforge.net/ * Box2D homepage: http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package org.jbox2d.common; // created from build 218 public class Vec3 { public float x,y,z; public Vec3(){ x=y=z=0f; } public Vec3(float argX, float argY, float argZ){ x = argX; y = argY; z = argZ; } public Vec3(Vec3 argCopy){ x = argCopy.x; y = argCopy.y; z = argCopy.z; } public void set(Vec3 argVec){ x = argVec.x; y = argVec.y; z = argVec.z; } public Vec3 addLocal(Vec3 argVec){ x += argVec.x; y += argVec.y; z += argVec.z; return this; } public Vec3 add(Vec3 argVec){ return new Vec3(x + argVec.x, y + argVec.y, z + argVec.z); } public Vec3 subLocal(Vec3 argVec){ x -= argVec.x; y -= argVec.y; z -= argVec.z; return this; } public Vec3 sub(Vec3 argVec){ return new Vec3(x - argVec.x, y - argVec.y, z - argVec.z); } public Vec3 mulLocal(float argScalar){ x *= argScalar; y *= argScalar; z *= argScalar; return this; } public Vec3 mul(float argScalar){ return new Vec3(x * argScalar, y * argScalar, z * argScalar); } public Vec3 negate(){ return new Vec3(-x,-y,-z); } public Vec3 negateLocal(){ x*=-1; y*=-1; z*=-1; return this; } public void setZero(){ x = 0; y = 0; z = 0; } public Vec3 clone(){ return new Vec3(this); } /** * @see java.lang.Object#hashCode() */ @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + Float.floatToIntBits(x); result = prime * result + Float.floatToIntBits(y); result = prime * result + Float.floatToIntBits(z); return result; } /** * @see java.lang.Object#equals(java.lang.Object) */ @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; Vec3 other = (Vec3) obj; if (Float.floatToIntBits(x) != Float.floatToIntBits(other.x)) return false; if (Float.floatToIntBits(y) != Float.floatToIntBits(other.y)) return false; if (Float.floatToIntBits(z) != Float.floatToIntBits(other.z)) return false; return true; } public final static float dot(Vec3 a, Vec3 b){ return a.x * b.x + a.y * b.y + a.z * b.z; } public final static Vec3 cross(Vec3 a, Vec3 b){ return new Vec3(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x); } public final static void crossToOut(Vec3 a, Vec3 b, Vec3 out){ final float tempy = a.z * b.x - a.x * b.z; final float tempz = a.x * b.y - a.y * b.x; out.x = a.y * b.z - a.z * b.y; out.y = tempy; out.z = tempz; } }