package org.jbox2d.collision.shapes;
import org.jbox2d.common.Vec2;
/**
* Point shape definition.
*/
public class PointDef extends ShapeDef {
public Vec2 localPosition;
public float mass;
public PointDef() {
type = ShapeType.POINT_SHAPE;
localPosition = new Vec2(0.0f, 0.0f);
mass = 0.0f;
}
}