package org.jbox2d.collision.shapes; import org.jbox2d.common.Vec2; /** * Point shape definition. */ public class PointDef extends ShapeDef { public Vec2 localPosition; public float mass; public PointDef() { type = ShapeType.POINT_SHAPE; localPosition = new Vec2(0.0f, 0.0f); mass = 0.0f; } }