/* * * (c)2010 Lein-Mathisen Digital * http://lmdig.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ package com.lmdig.android.tutorial.oglbox2dbasics.tools; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; public class BufferTool { public static FloatBuffer makeFloatBuffer(float[] arr) { ByteBuffer bb = ByteBuffer.allocateDirect(arr.length * 4); /* * OpenGL is close to the hardware and needs native byte-order for floats. */ bb.order(ByteOrder.nativeOrder()); FloatBuffer fb = bb.asFloatBuffer(); fb.put(arr); fb.position(0); return fb; } }