/*
*
* (c)2010 Lein-Mathisen Digital
* http://lmdig.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
package com.lmdig.android.tutorial.oglbox2dbasics.tools;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
public class BufferTool {
public static FloatBuffer makeFloatBuffer(float[] arr) {
ByteBuffer bb = ByteBuffer.allocateDirect(arr.length * 4);
/*
* OpenGL is close to the hardware and needs native byte-order for floats.
*/
bb.order(ByteOrder.nativeOrder());
FloatBuffer fb = bb.asFloatBuffer();
fb.put(arr);
fb.position(0);
return fb;
}
}