/*
* ******************************************************************************
* * Copyright 2015 See AUTHORS file.
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
* *****************************************************************************
*/
package com.uwsoft.editor.view.ui.widget;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.InputListener;
import com.uwsoft.editor.Overlap2DFacade;
import com.uwsoft.editor.proxy.CursorManager;
import com.vo.CursorData;
/**
* Created by NateS
*/
public class CursorListener extends InputListener {
private CursorData cursor;
private CursorManager cursorManager;
private CursorData prevCursor;
public CursorListener (CursorData cursor) {
this.cursor = cursor;
cursorManager = Overlap2DFacade.getInstance().retrieveProxy(CursorManager.NAME);
}
public void enter (InputEvent event, float x, float y, int pointer, Actor fromActor) {
if (pointer == -1) cursorManager.setOverrideCursor(cursor);
}
public void exit (InputEvent event, float x, float y, int pointer, Actor toActor) {
if (pointer == -1) cursorManager.setOverrideCursor(null);
}
}