/* * ****************************************************************************** * * Copyright 2015 See AUTHORS file. * * * * Licensed under the Apache License, Version 2.0 (the "License"); * * you may not use this file except in compliance with the License. * * You may obtain a copy of the License at * * * * http://www.apache.org/licenses/LICENSE-2.0 * * * * Unless required by applicable law or agreed to in writing, software * * distributed under the License is distributed on an "AS IS" BASIS, * * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * * See the License for the specific language governing permissions and * * limitations under the License. * ***************************************************************************** */ package com.uwsoft.editor.view.ui.widget; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.uwsoft.editor.Overlap2DFacade; import com.uwsoft.editor.proxy.CursorManager; import com.vo.CursorData; /** * Created by NateS */ public class CursorListener extends InputListener { private CursorData cursor; private CursorManager cursorManager; private CursorData prevCursor; public CursorListener (CursorData cursor) { this.cursor = cursor; cursorManager = Overlap2DFacade.getInstance().retrieveProxy(CursorManager.NAME); } public void enter (InputEvent event, float x, float y, int pointer, Actor fromActor) { if (pointer == -1) cursorManager.setOverrideCursor(cursor); } public void exit (InputEvent event, float x, float y, int pointer, Actor toActor) { if (pointer == -1) cursorManager.setOverrideCursor(null); } }