package com.uwsoft.editor.view.stage.input;
import com.badlogic.ashley.core.Entity;
public interface InputListener {
public boolean keyDown(Entity entity, int keycode);
public boolean keyUp(Entity entity, int keycode);
public boolean keyTyped(Entity entity, char character);
public boolean touchDown(Entity entity, float screenX, float screenY, int pointer, int button);
public void touchUp(Entity entity, float screenX, float screenY, int pointer, int button);
public void touchDragged(Entity entity, float screenX, float screenY, int pointer);
public boolean mouseMoved(Entity entity, float screenX, float screenY);
public boolean scrolled(Entity entity, int amount);
}