package com.uwsoft.editor.event;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
import com.uwsoft.editor.Overlap2DFacade;
/**
* Created by CyberJoe on 4/21/2015.
*/
public class MenuItemListener extends ChangeListener {
private final String menuCommand;
private final String menuType;
private final Object data;
private Overlap2DFacade facade;
public MenuItemListener(String menuCommand) {
this(menuCommand, null, null);
}
public MenuItemListener(String menuCommand, String data) {
this(menuCommand, data, null);
}
public MenuItemListener(String menuCommand, Object data, String menuType) {
this.menuCommand = menuCommand;
this.data = data;
this.menuType = menuType;
facade = Overlap2DFacade.getInstance();
}
@Override
public void changed(ChangeEvent event, Actor actor) {
if(menuType == null) {
if(data == null) {
facade.sendNotification(menuCommand);
} else {
facade.sendNotification(menuCommand, data);
}
} else {
facade.sendNotification(menuCommand, data, menuType);
}
}
}