package com.glview.hwui.op;
import com.glview.hwui.CanvasOp;
import com.glview.hwui.GLCanvas;
public abstract class StateOp extends CanvasOp {
@Override
public final void replay(GLCanvas canvas) {
applyState(canvas);
}
@Override
protected void recycleInner() {
}
abstract void applyState(GLCanvas canvas);
}