package com.rendernode.test.demos;
import android.os.Bundle;
import com.glview.view.LayoutInflater;
import com.glview.view.View;
import com.glview.view.ViewGroup;
import com.rendernode.test.R;
public class RippleShaderActivity extends BaseActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
View v = LayoutInflater.from(this).inflate(R.layout.gl_layout_shader, (ViewGroup) null, false);
setGLContentView(v);
}
}