package com.glview.hwui.op;
import com.glview.hwui.CanvasOp;
import com.glview.pool.Pool;
public final class OpFactory extends Pool<CanvasOp> {
private static OpFactory sInstance;
private OpFactory() {
super(true);
}
public synchronized static OpFactory get() {
if (sInstance == null) {
sInstance = new OpFactory();
}
return sInstance;
}
}