package com.glview.hwui.op;
import com.glview.hwui.GLCanvas;
public class RestoreOp extends StateOp {
public RestoreOp() {
}
public static RestoreOp obtain() {
RestoreOp op = (RestoreOp) OpFactory.get().poll(RestoreOp.class);
return op;
}
@Override
void applyState(GLCanvas canvas) {
canvas.restore();
}
}