package org.ggp.base.player.gamer.clojure; import org.ggp.base.player.gamer.Gamer; import org.ggp.base.player.gamer.clojure.stubs.SampleClojureGamerStub; import org.ggp.base.util.game.GameRepository; import org.ggp.base.util.gdl.grammar.GdlPool; import org.ggp.base.util.match.Match; import org.junit.Assert; import org.junit.Test; /** * Unit tests for the ClojureGamer class, to verify that we can actually * instantiate a Clojure-based gamer and have it play moves in a game. * * @author Sam */ public class ClojureGamerTest extends Assert { @Test public void testClojureGamer() { try { Gamer g = new SampleClojureGamerStub(); assertEquals("SampleClojureGamer", g.getName()); Match m = new Match("", -1, 1000, 1000, GameRepository.getDefaultRepository().getGame("ticTacToe"), ""); g.setMatch(m); g.setRoleName(GdlPool.getConstant("xplayer")); g.metaGame(1000); assertTrue(g.selectMove(1000) != null); } catch(Exception e) { e.printStackTrace(); } } }