package org.ggp.base.util.game; import java.util.HashMap; import java.util.Map; import java.util.Set; /** * Game repositories contain games, and provide two main services: you can * query a repository to get a list of available games (by key), and given * a key, you can look up the associated Game object. * * All queries to a game repository are cached, and the caching is handled * in this abstract base class. Concrete subclasses will implement the actual * behavior required for fetching games from the underlying repositories. * * @author Sam */ public abstract class GameRepository { public static GameRepository getDefaultRepository() { return new CloudGameRepository("games.ggp.org/base"); } public Game getGame(String theKey) { if (!theGames.containsKey(theKey)) { Game theGame = getUncachedGame(theKey); if (theGame != null) { theGames.put(theKey, theGame); } } return theGames.get(theKey); } public Set<String> getGameKeys() { if (theGameKeys == null) { theGameKeys = getUncachedGameKeys(); } return theGameKeys; } // Abstract methods, for implementation classes. protected abstract Game getUncachedGame(String theKey); protected abstract Set<String> getUncachedGameKeys(); // Cached values, lazily filled. private Set<String> theGameKeys; private Map<String, Game> theGames = new HashMap<String, Game>(); }